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Abdelrahman M. - Fullstack Developer, Scala, Ruby

Being part of Softaims has allowed me to see the full spectrum of what technology can achieve when guided by empathy, discipline, and creativity. Each assignment, regardless of size, represents an opportunity to bring clarity to complexity and to turn ambitious ideas into tangible outcomes. I’ve come to realize that successful development isn’t just about writing code—it’s about listening carefully, understanding deeply, and designing thoughtfully. Every client brings unique challenges, and I make it a priority to align my work with their goals, ensuring that the end result is both effective and lasting. Softaims fosters an environment where collaboration is not optional—it’s essential. The collective expertise within the team pushes me to think beyond conventional boundaries, to question, refine, and innovate. I believe that this process of shared learning and experimentation is what makes our solutions resilient and impactful. My ultimate goal is to build technology that feels effortless to use yet powerful in function. I approach every task with the mindset that small details can make a big difference. Through continuous refinement and dedication, I aim to contribute to the kind of work that not only serves today’s needs but anticipates tomorrow’s possibilities.

Main technologies

  • Fullstack Developer

    5 years

  • Adobe Illustrator

    4 Years

  • Adobe Photoshop

    2 Years

  • Graphic Design

    3 Years

Additional skills

  • Adobe Illustrator
  • Adobe Photoshop
  • Graphic Design
  • Games
  • node.js
  • MySQL
  • Next.js
  • C#
  • Unity
  • Java
  • JavaScript
  • PHP
  • Scala
  • Ruby

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Experience Highlights

Drag The Dummy (Game For Android)

A game based on physics, very simple and enjoyfull. the idea is to move the ball which the dummy connected with, so player must REACH the flag to win and go to next level, but he/she must move carefully to avoid a powerful impact that break the dummy's head off, if so he/she lose. I have developed this game for android, using Unity3D. it took me a total 40 Hr of work, from creating idea, to making levels, to publish it.

Custom Card Game

A custom card game, that is different than usual game cards. There are 5 types of cards, Each player draws a card each round or more if they drew a wild card. The goal is to collect high points as high as possible.

Web Tool to edit Game Stats

I made this tool so that any moderator can easily edit the RTS game stats. It is made using React, MaterialUI and Firebase. Due to project requirements, we needed to find an easy way to edit and manage the game stats. Because there are many things to be edited and they are connected to each other, it was a difficult process to go through the stats and edit them. So I decided to make a good tool that runs directly on the browser and can be easily accessed and edited by anyone qualified on the team. I just wanted to make life easier for the mod team.

FindMe?

A project of mobile game, where you find the target object within a group of objects.

Castle Archer

This game is indie game which i made it for google play. it about castle defense agains the enemies, you can select your weapon there and fight the enemies in each level, then go to the next level if win. in addition i implemented the ads via UnityAds System

Education

  • Thebes Higher Institute of Engineering

    Bachelor of Engineering (BEng) in Electronic engineering

    2018-01-01-2023-01-01

  • Thebes High Instituite

    in

Languages

  • Arabic
  • English

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