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Schedule Interview NowMy name is Alexander Z. and I have over 11 years of experience in the tech industry. I specialize in the following technologies: Unity, C#, C++, Game Development, Performance Optimization, etc.. I hold a degree in . Some of the notable projects I’ve worked on include: Sword Reverie, Care Up, Township. I am based in Chernivtsi, Ukraine. I've successfully completed 3 projects while developing at Softaims.
I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve.
My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules.
I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.
Main technologies
11 years
6 Years
8 Years
4 Years
Potentially possible
Program-Ace
Working remotely on a VR ARPG project. I handle technical decisions, coordinate a remote team, and manage client communication. I cover all aspects of game development except design and art.
Worked on CareUp from concept to release over 7+ years. I started as the sole developer, building the initial prototype from scratch. After its approval, I helped expand the team by onboarding artists, developers, and testers. Throughout the project, I maintained regular communication with our client in the Netherlands, guiding the project through full-cycle development and later transitioning it into support mode.
Contributed to the development of Township at Playrix. Focused on UI enhancements, implemented new buildings, and developed automated tests to ensure game stability.
in Applied Mathematics
2012-01-01-2014-01-01