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Amit J. Unreal Engine, Unity and Mobile Game Development

My name is Amit J. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, Unity, C++, C#, Python, etc.. I hold a degree in Master of Information Technology (MIT). Some of the notable projects I've worked on include: Tower of Demons, The Cursed Hours, Trickstar/ RiftRider, Battlefield Showdown/Fight Hero, Real-Time Temperature Monitoring and Alert System, etc.. I am based in Jaipur, India. I've successfully completed 11 projects while developing at Softaims.

I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms.

Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth.

I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

Main technologies

  • Unreal Engine, Unity and Mobile Game Development

    4 years

  • Unreal Engine

    2 Years

  • Unity

    2 Years

  • C++

    1 Year

Additional skills

  • Unreal Engine
  • Unity
  • C++
  • C#
  • Python
  • Lua
  • Game Development
  • Mobile Game Development
  • Game Framework
  • PC Game
  • Multiplayer
  • Mobile Game
  • Computer Graphics
  • Game Design

Direct hire

Potentially possible

Previous Company

FiftyFive Technologies

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Experience Highlights

Tower of Demons

A strategic mobile combat game blending tower defense with action combat. Players control Pako, battling demons across Mayan-inspired worlds with dodge, attack combos, power-ups, and progressive weapo

The Cursed Hours

A multiplayer survival-horror game where friends explore an abandoned mansion, solve puzzles, and escape before the cursed hour strikes. Built a seamless co-op framework, adaptive ghost AI, and dynami

Trickstar/ RiftRider

A dystopian mobile racing game blending high-speed chases, resource collection, combat, and stunt mechanics. Built in Unreal Engine with Firebase and Perforce, featuring swipe controls, enemy AI (grou

Battlefield Showdown/Fight Hero

A fast-paced mobile combat game where players battle hostile AI using auto-aim targeting, strategic cover mechanics, and talent-based upgrades. Built in Unity with Firebase backend, featuring intuitiv

Real-Time Temperature Monitoring and Alert System

An automated system that ensures temperature compliance in cold-chain logistics by integrating real-time sensor data, smart alerts, and AI-driven workflows—reducing spoilage, improving visibility, and

Education

  • University of Rajasthan

    Master of Information Technology (MIT) in

    2001-01-01-2004-01-01

Languages

  • English (Native or Bilingual)