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Amro H. Game Design, Mixed Reality and AR Platforms

My name is Amro H. and I have over 11 years of experience in the tech industry. I specialize in the following technologies: Game Design, Games, Vuforia, Mixed Reality. I hold a degree in Other, Bachelor's degree. Some of the notable projects I’ve worked on include: Metaverse Animals, AR Real World Animals, Airplanes Revolution, Development Full Reel, Animals AR app for kids, etc.. I am based in Cairo, Egypt. I've successfully completed 15 projects while developing at Softaims.

I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve.

My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules.

I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

Main technologies

  • Game Design, Mixed Reality and AR Platforms

    11 years

  • Game Design

    3 Years

  • Games

    2 Years

  • Vuforia

    8 Years

Additional skills

  • Game Design
  • Games
  • Vuforia
  • Mixed Reality

Direct hire

Potentially possible

Previous Company

Tamatem

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Experience Highlights

Metaverse Animals

It's a series of highly detailed cultural scenes which take the player to a Hologramic world of different places. Each location indulges the player in a real-life presence among animals and virtual people. Markerless Mixed Reality (MMR) is an intellectual property that was architectured and developed in-house. The focal attributes for the stereographic camera which renders the experience in AR were bespoke to accommodate Augmented Reality's required computer vision. This was done without using target textures or any other library from Google or the XR foundation. Among the amazing technologies implemented in Lara's Adventure, Animals series, all animals and characters are driven by the Reciprocal Velocity Obstacles System. The mature AI model behavior (RVO) enables 3D characters and animals to interact without internal messaging. Each character (agent) is responsible for its own decision resulting, in unpredictable behavior based on the observed attributes of other characters' velocity and directions. The virtual Reality engine which is a subordinate derived from our intellectual property MMR module also excels in granting players real-world movements and body gestures without using hardware sensors. The player can indulge in a completely immersive walking and kneeling transformation reflection only by comparing real-world objects scale per video frame, The comparison of online camera feed's images calibrates and direct the camera transformation within the system. The technology will eventually benefit the consumer with: -Facilitate the vast consumer base to experience free-walking mixed reality without breaking the bank. What we are presenting now in Lara is yet to be released by Apple and Google-Rayban platforms. - Grant the end-user high-quality visual and educational content, which was crafted by the best in the domain. - Present a new way of playing and learning. Lara requires the player to move around constantly. Say goodbye to negative playing screen-time!

Airplanes Revolution

A modeling of 30+ important historical airplanes. modeled in-house and now selling in Unity3D Asset Store https://www.assetstore.unity3d.com/en/#!/content/80471

Development Full Reel

Our development in one year! https://www.facebook.com/Zealous-Interactive-553357388144321/

Animals AR app for kids

The app features many animal cards to be scanned. Each animal has info and fun animation via user interactivity. This project was made for a Chinese Client. https://vimeo.com/143515891

Augmented Reality Colouring Activity

Use Colouring book as an image marker and apply coloured paper to model texture. This App features: - Model is self aware of which part is being colour. - Basic colours identification. Knows what colour you are using. Works on Android and iOS https://vimeo.com/148881165 https://www.youtube.com/watch?v=o8UmxwYIbwc

Education

  • The American University in Cairo

    Other in Computer science

    2005-01-01-2008-01-01

  • Modern Academy Of Computer Science

    Bachelor's degree in Computer science

    2000-01-01-2005-01-01

Languages

  • English