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Anas B. Game Development, C++ and Game Design

My name is Anas B. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, Unity, C++, Game Design Document, Game Testing, etc.. I hold a degree in Engineer's degree. Some of the notable projects I’ve worked on include: King of Spades, Credentially Game, Showcase. I am based in Tunis, Tunisia. I've successfully completed 3 projects while developing at Softaims.

I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise.

I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful.

I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

Main technologies

  • Game Development, C++ and Game Design

    4 years

  • Unreal Engine

    1 Year

  • Unity

    1 Year

  • C++

    3 Years

Additional skills

  • Unreal Engine
  • Unity
  • C++
  • Game Design Document
  • Game Testing
  • Games
  • Autodesk 3ds Max
  • Scrum
  • Blender
  • Autodesk Maya
  • Game Design
  • Game Art
  • UI/UX Prototyping
  • Game Mechanics

Direct hire

Potentially possible

Previous Company

Digital4Better

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Experience Highlights

King of Spades

Working on an upcoming rogue-lite style, card based 2D Game, as a Programmer and Game Designer.

Credentially Game

- Innovatively designed and developed a captivating multiplayer arcade game to showcase Credentially.io's services at events. - Engineered a QR code scanning feature for attendees to join a locally hosted game, utilizing two servers: one for game hosting and the other for the multiplayer WebSocket-based NodeJS server. - Pioneered a serverless version of the game, enabling players to join seamlessly using provided controllers at the event.

Showcase

A quick demonstration on the projects I worked on !

Education

  • Esprit

    Engineer's degree in Game Development

    2018-01-01-2023-01-01

Languages

  • Arabic
  • English
  • French

Personal Accounts