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Schedule Interview NowMy name is Andrey H. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Game Development, Unity, Game Design, Mobile Game, C#, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I've worked on include: Kodex: 2D Platformer Combat Game, Galactic Conquest: Real-Time Strategy Web3 Game, Cyber Hoops: VR Basketball Game, Booh Brawlers: An Idle Clicker Telegram Game, NotSuika: Ball Merge Mobile Mini-Game, etc.. I am based in Kyiv, Ukraine. I've successfully completed 9 projects while developing at Softaims.
My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision.
Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit.
I'm committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.
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Developed a challenging 2D platformer combat game featuring fast-paced action and intricate level design. This project involved designing and implementing challenging combat encounters, intricate leve
Developed a real-time strategy game featuring decentralized gameplay mechanics built on a blockchain platform. This project involved designing and implementing core game mechanics, such as resource ma
Developed an immersive VR basketball game featuring realistic physics, dynamic environments, and engaging gameplay. This project involved designing and implementing realistic basketball mechanics, cre
Developed a captivating idle clicker game where players assemble and manage a team of spooky Booh Brawlers. The game features an engaging progression system, strategic team composition, and a unique b
Developed a unique and engaging mini-game combining the addictive mechanics of classic ball merging games with the quirky and creative aesthetic of NotSuika. The game features intuitive controls, chal
Bachelor of Computer Science (BCompSc) in
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