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Schedule Interview NowMy name is Ankit G. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Unity, C#, Game Testing, Game Development Bug Fix, Monetization, etc.. I hold a degree in . Some of the notable projects I’ve worked on include: Tile Tactics – A Casual Tile Matching Puzzle Game, Jump Up Mobile Game, Endless Zombie Killing, A Horror Themed Environment made in Unity, Card Dealing Asset, etc.. I am based in Buhari, India. I've successfully completed 6 projects while developing at Softaims.
My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision.
Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit.
I’m committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.
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PlaySimple Games
Tile Tactics is a relaxing yet challenging tile-matching game designed for mobile. Players tap and collect overlapping tiles, aiming to match three of the same type in a limited display bar. The game features two thoughtfully crafted levels, smart tile generation to ensure fair matches, and a clean UI. It offers a simple and engaging gameplay loop that’s perfect for casual players.
A simple and fun-to-play android game where player has to keep tapping on the screen to move the ball upwards. The more higher a player gets, the more they score.
Welcome to Endless Zombie Killer, a 3D game project designed to showcase my skills as a Unity developer. This game is a beginner-friendly yet engaging project that combines action-packed gameplay with fundamental 3D game development techniques. In this endless survival game, the player must fight off waves of zombies in a randomly spawning environment. With each passing wave, the challenge increases, making quick reflexes and strategic gameplay essential for survival.
This project presents a 3D hospital environment created in Unity, designed to showcase the strategic use of lighting in a dark, atmospheric setting. The dimly lit corridors and shadowy corners enhance the eerie and unsettling ambiance, emphasizing a horror theme. This project highlights the power of lighting in setting the mood and creating immersive storytelling within 3D spaces.
The Card Dealing 2D asset is made for game developers who want to make card games and skip the time to develop the card dealing process and the animations. It also has the feature to compare two cards which is very useful in developing almost all the card games.
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