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Schedule Interview NowMy name is Antonio M. and I have over 13 years of experience in the tech industry. I specialize in the following technologies: Pixologic Zbrush, Autodesk Maya, Character Design, 3D Sculpting, 3D Rigging, etc.. I hold a degree in Bachelors. Some of the notable projects I've worked on include: 3D Design of Police Vehicle, Mobile baseball players, 3D Character Design, Poster request, 3D Print Mask, etc.. I am based in Woodland Hills, United States. I've successfully completed 23 projects while developing at Softaims.
I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve.
My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules.
I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.
Main technologies
13 years
2 Years
4 Years
9 Years
Potentially possible
Worldlink (Samsung Research America)
I optimized, uv mapping and textured a vehicle for an interactive simulation application.
Game Ready mobile 3D concept characters
Remodeled, textured and design of facial blendshapes for the look of both a Monkey and a Child character to production quality and transferring previous rigging work.
Work Done: Modeling and Rendering Software: Zbrush Production: Look Development Client: Freelance Client Release Date: 2016
3D Mask Creation for Cosplay in 3D for 3D Print Created a 3D replica of Winston from the game Overwatch
Bachelors in animation
2008-01-10-2010-08-10