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Asma A. Unity, Mobile and Game Design

My name is Asma A. and I have over 5 years of experience in the tech industry. I specialize in the following technologies: Game UI/UX Design, 3D Game Art, 2D Game Art, Level Design, Game Development, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I’ve worked on include: Rusted Warfare - RTS Strategy, Mad Zombies: Offline Games, Cooking Fever: Restaurant Game, UNKILLED - FPS Zombie Games, Star Traders: Frontiers, etc.. I am based in Karachi, Pakistan. I've successfully completed 10 projects while developing at Softaims.

I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise.

I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful.

I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

Main technologies

  • Unity, Mobile and Game Design

    5 years

  • Game UI/UX Design

    4 Years

  • 3D Game Art

    4 Years

  • 2D Game Art

    1 Year

Additional skills

  • Game UI/UX Design
  • 3D Game Art
  • 2D Game Art
  • Level Design
  • Game Development
  • Game Development Bug Fix
  • Mobile Game Development
  • Game Design
  • Unity
  • PC Game
  • Mobile Game
  • Game Art
  • C#
  • Game Consultation

Direct hire

Potentially possible

Previous Company

10Pearls

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Experience Highlights

Rusted Warfare - RTS Strategy

Rusted Warfare is a classic-style real-time strategy (RTS) game featuring large-scale battles, offline and online multiplayer, and a wide variety of units and maps. I contributed to this project by developing and refining core gameplay systems, optimizing game performance for mobile devices, and assisting with UI enhancements to ensure smooth player interactions and a seamless RTS experience. ⭐ 1M+ downloads | 4.6★ rating on Google Play https://play.google.com/store/apps/details?id=com.corrodinggames.rts

Mad Zombies: Offline Games

Dead Target is a thrilling first-person zombie shooter where players battle waves of undead in a post-apocalyptic world. With realistic 3D graphics, intense action, and a wide arsenal of weapons, the game offers a fast-paced and immersive experience. I contributed to this project by developing core combat mechanics, implementing weapon upgrade systems, and optimizing gameplay performance across various devices, enhancing both gameplay quality and user engagement. ⭐ 100M+ downloads | 4.4★ rating on Google Play https://play.google.com/store/apps/details?id=fps.zombie.shooting.fun.to.dead

Cooking Fever: Restaurant Game

Cooking Fever is a globally popular time-management game where players run restaurants, cook meals, and serve customers across diverse culinary locations. With vibrant visuals, addictive gameplay, and over 1,000 levels, the game offers an engaging experience to players of all ages. I contributed to this project by designing and implementing new restaurant content, optimizing UI for smoother navigation, and ensuring seamless performance across devices, helping enhance its playability and overall user appeal. URL https://play.google.com/store/apps/details?id=com.nordcurrent.canteenhd

UNKILLED - FPS Zombie Games

UNKILLED is a fast-paced first-person shooter set in a post-apocalyptic New York City overrun by zombies. Featuring stunning visuals, smooth controls, and an engaging storyline, the game delivers an intense mobile gaming experience. I contributed to this project by implementing core gameplay mechanics and optimizing performance across multiple mobile devices, ensuring a high-quality and immersive experience for millions of players. ⭐ 10M+ downloads | 4.5★ rating on Google Play https://play.google.com/store/apps/details?id=com.madfingergames.unkilled&pli=1

Star Traders: Frontiers

Star Traders: Frontiers is a deep, turn-based strategy RPG set in a vast sci-fi universe. Players command their own starship, explore procedurally generated galaxies, and lead a customizable crew through tactical space battles and rich storylines. I contributed to this project by designing and implementing core gameplay mechanics, including crew management systems and ship combat modules, helping deliver an immersive and complex experience to mobile gamers. URL: https://play.google.com/store/apps/details?id=com.tresebrothers.games.startraders2&pli=1

Education

  • University of Karachi

    Bachelor of Computer Science (BCompSc) in Computer science

    2014-01-01-2018-01-01

Languages

  • English
  • Hindi
  • Urdu