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Benjamin H. Game Development, 3D Design and Unity Platforms

My name is Benjamin H. and I have over 11 years of experience in the tech industry. I specialize in the following technologies: C#, Unity, 3D Modeling, 3D Rigging, Game Development, etc.. I hold a degree in Bachelor's degree. Some of the notable projects I've worked on include: Hyper Casual Game Prototype Tested With Massively Successful Publisher, Mystical Menagerie, WEB GL Multiplayer PUN 2 Top-Down Zombie Survival Crafting Prototype, Hyper Casual Mobile Game Tested with Leading Publisher, Voodoo, Hyper Casual Mobile Game Frog Golf - Tested With Voodoo.io, etc.. I am based in Smyrna, United States. I've successfully completed 24 projects while developing at Softaims.

I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms.

Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth.

I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.

Main technologies

  • Game Development, 3D Design and Unity Platforms

    11 years

  • C#

    2 Years

  • Unity

    6 Years

  • 3D Modeling

    4 Years

Additional skills

  • C#
  • Unity
  • 3D Modeling
  • 3D Rigging
  • Game Development
  • 3D Design
  • 2D Animation
  • Game Design
  • 3D Animation

Direct hire

Potentially possible

Previous Company

Bencin Studios

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Experience Highlights

Hyper Casual Game Prototype Tested With Massively Successful Publisher

Balloon Race Hybrid Casual Game Prototype Get a mobile game just like this: ✅ Outstanding Art and Animation ✅ Release on iOS and Android App Store ✅ Ads and In-App-Purchases ✅ Game Design ✅ Analytic

Mystical Menagerie

Get a mobile game just like this: ✅ Outstanding Art and Animation ✅ Release on iOS and Android App Store ✅ Ads and In-App-Purchases ✅ Game Design ✅ Analytics ✅ Help Publishing Message me today - le

WEB GL Multiplayer PUN 2 Top-Down Zombie Survival Crafting Prototype

Project Goal: - Produce multiplayer prototype - Demonstrate mobile-friendly tap-based mechanics We have you covered for all your multiplayer game development needs. Message us today - let's build an

Hyper Casual Mobile Game Tested with Leading Publisher, Voodoo

Lord of the Hill Prototype Get a mobile game just like this: ✅ Outstanding Art and Animation ✅ Release on iOS and Android App Store ✅ Ads and In-App-Purchases ✅ Game Design ✅ Analytics ✅ Help Publis

Hyper Casual Mobile Game Frog Golf - Tested With Voodoo.io

Get a mobile game just like this: ✅ Outstanding Art and Animation ✅ Release on iOS and Android App Store ✅ Ads and In-App-Purchases ✅ Game Design ✅ Analytics ✅ Help Publishing Message me today - let

Education

  • Rasmussen College

    Bachelor's degree in Game and Simulation Programming

    2010-01-10-2012-12-10

Languages

  • English (Native or Bilingual)