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Dan G. Mobile, AR/VR and Game Development

My name is Dan G. and I have over 11 years of experience in the tech industry. I specialize in the following technologies: Unity, Augmented Reality, Virtual Reality, AR & VR, Mobile Game Development, etc.. I hold a degree in Bachelor of Engineering (BEng). Some of the notable projects I’ve worked on include: VR Badminton Training Smashville - https://smashville.us/go/vr/, 2D Casual Game for Android, iOS, 3D Infinite Shooting Game, VR Chatbot Interactive - Meta Quest, Gemini API, IK, Educational Web app for person with disabilities - SECCA, etc.. I am based in Ahmedabad, India. I've successfully completed 17 projects while developing at Softaims.

I value a collaborative environment where shared knowledge leads to superior outcomes. I actively mentor junior team members, conduct thorough quality reviews, and champion engineering best practices across the team. I believe that the quality of the final product is a direct reflection of the team's cohesion and skill.

My experience at Softaims has refined my ability to effectively communicate complex technical concepts to non-technical stakeholders, ensuring project alignment from the outset. I am a strong believer in transparent processes and iterative delivery.

My main objective is to foster a culture of quality and accountability. I am motivated to contribute my expertise to projects that require not just technical skill, but also strong organizational and leadership abilities to succeed.

Main technologies

  • Mobile, AR/VR and Game Development

    11 years

  • Unity

    7 Years

  • Augmented Reality

    8 Years

  • Virtual Reality

    4 Years

Additional skills

  • Unity
  • Augmented Reality
  • Virtual Reality
  • AR & VR
  • Mobile Game Development
  • Online Multiplayer
  • Multiplayer
  • Virtual Reality Game
  • Photon Unity Networking
  • Game Design
  • UI/UX Prototyping
  • Graphic Design
  • Mobile Game
  • Blockchain
  • Game Prototype

Direct hire

Potentially possible

Previous Company

PlaySimple Games

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Experience Highlights

VR Badminton Training Smashville - https://smashville.us/go/vr/

Developed a VR badminton training simulator featuring single-player and multiplayer gameplay modes. Implemented training drills, including drop shots and drive drills. Integrated coaching tips provided by a 3D animated coach to enhance training sessions. Developed voice chat functionality for real-time communication between players and coaches. Utilized Photon for seamless multiplayer experience, ensuring low-latency and synchronized gameplay. Optimized performance and user experience through meticulous testing and refinement. Technologies used: Unity, Photon, Firebase, C#

2D Casual Game for Android, iOS

In addition to overseeing the development of gameplay and physics, I took a hands-on approach to crafting and seamlessly integrating engaging game levels. Framework/SDK used: Unity, C#, Firebase, Ads, In app purchases, Visual novel plugin.

3D Infinite Shooting Game

This is an exiting 3D shooting hyper-casual game with extra features like Leaderboard, In app purchase and Ads. The game is a 3D single player game where your goal is to collect as much points as you can while fighting off monsters (AI based movements). The game offers Day and Night mode gameplay. I developed the game from scratch as a solo Unity C# developer. All art and UI assets were given by the client. Technologies used: Unity, Firebase, Admob.

VR Chatbot Interactive - Meta Quest, Gemini API, IK

Developed an interactive VR chatbot for Meta Quest, utilizing Unity and Gemini API for natural language processing. Integrated Ready Player Me avatar with TTS, STT, and lip sync for realistic voice interaction and speech matching. Used Inverse Kinematics to enhance avatar realism with natural body movements. Designed the bot to provide concise, accurate answers to general knowledge questions. Focused on optimizing performance for seamless, real-time interactions in VR, creating an engaging and immersive user experience.

Educational Web app for person with disabilities - SECCA

The SECCA App is a free innovative resource to support access to relationships and sexuality education for people of all ages and abilities. It is designed for use by professionals, carers, and parents to share with their clients, students, and family members. Technologies used: Unity, C#, JSON

Education

  • L. D. College of Engineering, Ahmedabad, Gujarat, IN

    Bachelor of Engineering (BEng) in Computer engineering

    2009-01-01-2013-01-01

Languages

  • English
  • Hindi

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