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Daniel R. Audio, Music Production and Sound Design

My name is Daniel R. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Audio Mastering, Audio Editing, Music Composition, Stem Mixing & Mastering, Music Notation, etc.. I hold a degree in Bachelor of Science (BS). Some of the notable projects I've worked on include: Emotional Film Score, War (Remix), DOLL HOUSE, Angry Bots Demo, Nocturne Manor. I am based in Lexington, United States. I've successfully completed 5 projects while developing at Softaims.

My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision.

Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit.

I'm committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

Main technologies

  • Audio, Music Production and Sound Design

    2 years

  • Audio Mastering

    1 Year

  • Audio Editing

    1 Year

  • Music Composition

    1 Year

Additional skills

  • Audio Mastering
  • Audio Editing
  • Music Composition
  • Stem Mixing & Mastering
  • Music Notation
  • Music Arrangement
  • Music & Sound Design
  • Audio Engineering

Direct hire

Potentially possible

Previous Company

Petal Tone Music

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Experience Highlights

Emotional Film Score

This was a student project I worked on that showcases Scoring to a cue sheet to capture changes in the mood throughout the scene.

War (Remix)

This was a project I was tasked with that is a great example of my audio editing, mixing and mastering.

DOLL HOUSE

Doll House was a student film I worked on while at Full Sail University. It was a short horror film and a great example of Aleotoric Composition.

Angry Bots Demo

Angry Bots was a project I worked on while at Full Sail University. It is an example of vertical music composition (music builds as encounters intensify) I was also tasked with creating all of the amb

Nocturne Manor

Nocturne Manor was a video game demo built for PC and Mac. I led a team of highly talented artists and game designers to bring this concept to life. The game is an escape room where the player finds

Education

  • Full Sail University

    Bachelor of Science (BS) in Music Production

    2019-01-01-2023-01-01

Languages

  • English (Basic)