Giacomo M. looks like a good fit?

We can organize an interview with Aldin or any of our 25,000 available candidates within 48 hours. How would you like to proceed?

Schedule Interview Now

Giacomo M. - Fullstack Developer, Mobile Game Development, AR & VR Development

Working at Softaims has been an experience that continues to shape my perspective on what it means to build quality software. I’ve learned that technology alone doesn’t solve problems—understanding people, processes, and context is what truly drives innovation. Every project begins with a question: what value are we creating, and how can we make it lasting? This mindset has helped me develop systems that are both adaptable and reliable, designed to evolve as business needs change. I take a thoughtful approach to problem-solving. Instead of rushing toward quick fixes, I prioritize clarity, sustainability, and collaboration. Every decision in development carries long-term implications, and I strive to make those decisions with care and intention. This philosophy allows me to contribute to projects that are not only functional, but also aligned with the values and goals of the people who use them. Softaims has also given me the opportunity to work with diverse teams and clients, exposing me to different perspectives and problem domains. I’ve come to appreciate the balance between technical excellence and human-centered design. What drives me most is seeing our solutions empower businesses and individuals to operate more efficiently, make better decisions, and achieve meaningful outcomes. Every challenge here is a chance to learn something new—about technology, teamwork, or the way people interact with digital systems. As I continue to grow with Softaims, my focus remains on delivering solutions that are innovative, responsible, and enduring.

Main technologies

  • Fullstack Developer

    12 years

  • Unity

    2 Years

  • C#

    9 Years

  • Video Game

    3 Years

Additional skills

  • Unity
  • C#
  • Video Game
  • Python
  • Virtual Reality
  • Game Design Document
  • Steam
  • Game Development
  • Multiplayer
  • Creative Direction
  • Leadership Skills
  • Photon Unity Networking
  • Machine Learning
  • Mobile Game Development
  • AR & VR Development

Direct hire

Potentially possible

Ready to get matched with vetted developers fast?

Let’s get started today!

Hire undefined

Experience Highlights

You Suck At Parking

🎮 You Suck At Parking - 2023 Racing Game - Multi Platform Realtime Multiplayer 🔧 Key Skills: Unity, C#, Photon Quantum, Playfab 🗸 Led 10 devs in a crucial multi-platform release across Steam, Xbox, PS, Switch. 🗸 Boosted multiplayer dynamics using Photon Quantum. 🗸 Managed Season 3 and subsequent final updates to deploy the complete edition.

The Almost Gone - Cloud

🎮 **The Almost Gone** - Lead Unity Dev - 2023 Advanced Optimization for Cloud Computing 🔧 **Key Tech:** Unity, Rendering Pipeline, Addressables 🗸 Advanced GPU/VRAM optimization for Cloud Computing. 🗸 Implemented dynamic asset loading with Addressables. 🗸 Led 4 devs, enhancing cloud gaming experience.

Unity VR Simulation – Syla

🧠 Unity VR Simulation – Syla: Leadership & Team Research – Unity XR Specialist – 2023, 2024 Multiplayer VR Research Experience – Meta Quest, Pico, PC VR 🔧 Key Skills: Unity XR, Photon Fusion, Multiplayer VR, Behavioral Analytics ✔ Enabled world-class psychologists to deliver immersive VR leadership training ✔ Fully remastered a research-based multiplayer VR experience for modern headsets ✔ Integrated Photon Fusion networking and real-time analytics tracking

JustPlay - Hyper Casual Suite

**🎮 JustPlay - Hyper Casual Suite** – Unity Developer Specialist – 2024, 2025 *Mobile Game Collection – Android & iOS* **🔧 Key Skills:** Unity, C#, Addressables, Mobile Ads ✔ Developed shared utilities for 20+ hyper-casual games ✔ Implemented a booster feature that measurably increased monetization ✔ Collaborated with multi-team setups to scale games efficiently

Megaweapon

🎮 **Megaweapon** - Unity Architect - 2021, 2022 Fast-paced, top-down multiplayer arena shooter 🔧 Key Tech: Unity, Photon Fusion, Playfab, NFT 🗸 Scalable networking architecture with Photon Fusion 🗸 Multiplayer server infrastructure with Playfab. 🗸 Integrated NFTs, linking player accounts with crypto.

Education

  • Università degli Studi Milano-Bicocca

    Masters in Humanities - Law

    2000-09-10-2006-12-10

  • Scuole Salesiane di Sesto San Giovanni

    High School in Computer science

    1996-01-01-2000-01-01

Languages

  • English
  • Spanish
  • Italian

Personal Accounts