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Schedule Interview NowMy name is Hassaan B. and I have over 6 years of experience in the tech industry. I specialize in the following technologies: 3D Modeling, 3D Design, 3D Texturing, Autodesk Maya, Blender, etc.. I hold a degree in Bachelor of Industrial Design. Some of the notable projects I’ve worked on include: 3D Muscular fantasy Character Animated Design, Island 3D Environment Design, Unreal Based 3D Environment Design, 3D Muscular fantasy Character Animated Design, Vibrant Casino 3D Environment, etc.. I am based in Lahore City, Pakistan. I've successfully completed 13 projects while developing at Softaims.
I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers.
I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined.
My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.
Main technologies
6 years
4 Years
3 Years
4 Years
Potentially possible
VUZU
- Designed with intricate details in ZBrush - Textured realistically using Substance Painter - Colors and details fine-tuned in Photoshop - Rigged in 3ds Max for structure - Animated in Blender for smooth, dynamic movements
- Stylized Landscape: Green grass and rocky cliffs. - Serene Water Bodies: Calm blue water with some water lilies. - Majestic Stone Structure: A big stone building that adds a sense of mystery. - Inviting Pathways: Wooden bridges and paths for exploring. - Colorful Flora: Bright flowers and plants that make the scene peaceful. Tools Used: Designed and illustrated with Blender, Unreal Engine 5, and Unity 3D.
Unreal Based 3D Environment Design
- Designed with intricate details in ZBrush - Textured realistically using Substance Painter - Colors and details fine-tuned in Photoshop - Rigged in 3ds Max for structure - Animated in Blender for smooth, dynamic movements
- Toolset Utilization: Created using Blender, Unreal Engine 5, and Unity 3D. - Environment Theme: Vibrant and immersive casino setting. - Key Elements: Detailed gaming tables, Interactive slot machines, Dynamic lighting effects - Design Focus: Blended realism with stylized aesthetics to evoke excitement. - Purpose: Designed to capture the allure and energy of a high-end casino.
Bachelor of Industrial Design in
2012-01-01-2016-01-01