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Schedule Interview NowMy name is Humayun I. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Unity, C#, Game Customization, Game Development Bug Fix, Game Prototype, etc.. I hold a degree in , Bachelor of Science in Information Technology. Some of the notable projects I've worked on include: 2D Tower Defense Game, VR Surgery Simulation, Multiplayer Spades Solo Card Game for Web/Android/iOS, Virtual School/University Using Unity Engine (Photon Fusion), Real Money Ludo Multiplayer Game, etc.. I am based in Sargodha, Pakistan. I've successfully completed 11 projects while developing at Softaims.
I'm committed to continuous learning, always striving to stay current with the latest industry trends and technical methodologies. My work is driven by a genuine passion for solving complex, real-world challenges through creative and highly effective solutions. Through close collaboration with cross-functional teams, I've consistently helped businesses optimize critical processes, significantly improve user experiences, and build robust, scalable systems designed to last.
My professional philosophy is truly holistic: the goal isn't just to execute a task, but to deeply understand the project's broader business context. I place a high priority on user-centered design, maintaining rigorous quality standards, and directly achieving business goals—ensuring the solutions I build are technically sound and perfectly aligned with the client's vision. This rigorous approach is a hallmark of the development standards at Softaims.
Ultimately, my focus is on delivering measurable impact. I aim to contribute to impactful projects that directly help organizations grow and thrive in today's highly competitive landscape. I look forward to continuing to drive success for clients as a key professional at Softaims.
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Game Storm Studios
This is a prototype of a 2D Tower Defence Game made for a client using the Unity Game Engine. Following are some of it's features: - Modular Code: We used SOAP (Scriptable Objects) architecture to
A VR surgery simulation made using the Unity Game Engine where the user performs 2 types of surgeries.: Appendix removal – removing an infected appendix using forceps after making a precise incision.
This is a multiplayer card game made using the Unity game engine. It is a 2D spades solo game with the following features: - User Authorization (Login/Signup) - Cashapp Payment Gateway for In App Pur
This is a Virtual School/University created using the Unity Game Engine (C#). It has the following features/modules: - Databse backend setup and connections - User Authentication - Character customiz
This is a real money ludo multiplayer game made for android platform. It has the following features: - User Authentication with OTP login for secure access - Stripe/PhonePe Payment Integration for
in
2016-01-01-2018-01-01
Bachelor of Science in Information Technology in Information Technology
2018-01-01-2022-01-01