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Schedule Interview NowBeing part of Softaims has allowed me to see the full spectrum of what technology can achieve when guided by empathy, discipline, and creativity. Each assignment, regardless of size, represents an opportunity to bring clarity to complexity and to turn ambitious ideas into tangible outcomes. I’ve come to realize that successful development isn’t just about writing code—it’s about listening carefully, understanding deeply, and designing thoughtfully. Every client brings unique challenges, and I make it a priority to align my work with their goals, ensuring that the end result is both effective and lasting. Softaims fosters an environment where collaboration is not optional—it’s essential. The collective expertise within the team pushes me to think beyond conventional boundaries, to question, refine, and innovate. I believe that this process of shared learning and experimentation is what makes our solutions resilient and impactful. My ultimate goal is to build technology that feels effortless to use yet powerful in function. I approach every task with the mindset that small details can make a big difference. Through continuous refinement and dedication, I aim to contribute to the kind of work that not only serves today’s needs but anticipates tomorrow’s possibilities.
Main technologies
12 years
9 Years
9 Years
2 Years
Potentially possible
This was an Explainer promo video for a nursing home for babies. I've worked on the storyboard, illustrations, and animation process in creating the final video. Tools used: Adobe After Effects
Halloween themed 3D character animation created in Autodesk Maya. Post production completed in Adobe After Effects. Rig by Squiggly Rigs.
2D Trailer Promo video that I've created for this android/ios mobile game named Run Baby Run. I've used After Effects for rigging the characters, animation, other 2D motion graphics and visual effects animations. The final editing was done in Premiere Pro. Link to the game: https://play.google.com/store/apps/details?id=com.mindcontrol.runbabyrun_&hl=en
In this project, I've designed, modeled, and rigged 4 low-poly 3D characters. Also, I've created a small 3D town, 3D base station, and 3D transceiver and integrated those into the Unity 3D project. For this project, I've used Autodesk Maya, Photoshop, and Unity 3D.
Promo video created in After Effects using motion graphics design techniques.
Bachelor of Engineering (BEng) in Computer System Engineering and Automation
2009-01-10-2014-12-10
in 3D Modelling, Animation & Visual Effects
2015-01-01-2016-01-01
Master of Arts (MA) in Design and Multimedia
2017-01-01-2021-01-01