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Issmail F. Game Development, C# and Augmented Reality

My name is Issmail F. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Video Game, C#, Unity, Augmented Reality, Game, etc.. Some of the notable projects I’ve worked on include: Demon Fighter, Web Master 3D, Imposter. I am based in Las Palmas de Gran Canaria, Spain. I've successfully completed 3 projects while developing at Softaims.

I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting.

At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking.

My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.

Main technologies

  • Game Development, C# and Augmented Reality

    2 years

  • Video Game

    1 Year

  • C#

    1 Year

  • Unity

    1 Year

Additional skills

  • Video Game
  • C#
  • Unity
  • Augmented Reality
  • Game
  • Game Development
  • Game Design
  • Level Design
  • Prototyping
  • Unreal Engine
  • 3D Model
  • 3D Animation
  • C++

Direct hire

Potentially possible

Previous Company

Microsoft Spain

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Experience Highlights

Demon Fighter

A survival fighting game developed from scratch

Web Master 3D

Proud to have been a pivotal player in the creation of "Web Master 3D", a groundbreaking project developed by the talented team at OUAZ GAMES and brought to audiences by TapNation. As a leading developer, my focus and expertise in Unity played a substantial role in fine-tuning a product that resonated with 30 million users globally. It stands as a testament to collaborative excellence and technical prowess, defining milestones in the gaming arena.

Imposter

As the mastermind behind the hit game "Imposter 3D," I leveraged Unity's powerful tools to craft an immersive 3D experience that captivated millions. My expertise facilitated a smooth development process, resulting in over 2 million downloads - a testament to the game's innovation and appeal. A master class in Unity development, bringing a client's vision to a reality enjoyed by masses.

Languages

  • English
  • Spanish