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Ivaylo P. - Fullstack Developer, Google Play, Firebase Realtime Database

Being part of Softaims has allowed me to see the full spectrum of what technology can achieve when guided by empathy, discipline, and creativity. Each assignment, regardless of size, represents an opportunity to bring clarity to complexity and to turn ambitious ideas into tangible outcomes. I’ve come to realize that successful development isn’t just about writing code—it’s about listening carefully, understanding deeply, and designing thoughtfully. Every client brings unique challenges, and I make it a priority to align my work with their goals, ensuring that the end result is both effective and lasting. Softaims fosters an environment where collaboration is not optional—it’s essential. The collective expertise within the team pushes me to think beyond conventional boundaries, to question, refine, and innovate. I believe that this process of shared learning and experimentation is what makes our solutions resilient and impactful. My ultimate goal is to build technology that feels effortless to use yet powerful in function. I approach every task with the mindset that small details can make a big difference. Through continuous refinement and dedication, I aim to contribute to the kind of work that not only serves today’s needs but anticipates tomorrow’s possibilities.

Main technologies

  • Fullstack Developer

    5 years

  • Unity

    2 Years

  • Adobe Photoshop

    3 Years

  • 2D Animation

    2 Years

Additional skills

  • Unity
  • Adobe Photoshop
  • 2D Animation
  • Games
  • C#
  • iOS
  • Android
  • Third-Party Integration
  • Git
  • UI/UX Prototyping
  • API Integration
  • Firebase
  • Google Play
  • Firebase Realtime Database

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Potentially possible

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Experience Highlights

Moo Lander - 2D Adventure Platformer for PC/PS4/Xbox/Switch

2D platformer/puzzle with over 12 hours of gameplay. Features many enemies and vastly different terrains. We are a small indie studio from Bulgaria. This is our first project and it took 5 years of development I have been the lead developer for the project and have worked on all aspects of the game dev cycle including porting and optimization The game is available for PC/Xbox/Playstation/Switch

Infinity Heroes

Working for this project was very interesting as we had to come up with creative ways to optimize the memory usage and in the end I managed to implement a solution that reduced the memory usage by 70%

Building Arcadia - Mobile Game

For Building Arcadia I worked closely with the rest of the team at the end stage of the project to help them decrease memory usages and overall optimize the game for the mobile platform

Tile Cash

Working with the team has been an amazing experience ! For Novos I work on all aspects of the game, but primarily adding new features to the game and bugfixing

Sadhana

Collaborated closely with the team to integrate new features into their mobile game.

Education

  • Plovdivski Universitet 'Paisii Hilendarski'

    Bachelor of Science in Information Technology in Computer science

    2019-01-01-2023-01-01

Languages

  • Bulgarian
  • English