We can organize an interview with Aldin or any of our 25,000 available candidates within 48 hours. How would you like to proceed?
Schedule Interview NowMy name is Jason L. and I have over 7 years of experience in the tech industry. I specialize in the following technologies: Unreal Engine, Unity, GameMaker, Game Development, Game UI/UX Design, etc.. I hold a degree in Associate of Arts and Sciences (AAS), Associate of Science (AS), , . Some of the notable projects I've worked on include: Vice Versa Studios, Mercs Inc, MotorCubs RC, Cyber Duck. I am based in Kenvil, United States. I've successfully completed 4 projects while developing at Softaims.
I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve.
My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules.
I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.
Main technologies
7 years
3 Years
3 Years
5 Years
Potentially possible
Draisy Digital Llc
Create Education content for Unreal, Unity, Gamemaker, Blender, and Rpgmaker, Provide solutions to clients development needs.
top down tactical shooter game made by ChickenFeet.digital.
Provided consultation for adding new gameplay features, bug fixing, optimization, adding steamworks integration.
A very short and simple game to learn the android export tools for game maker studio
Associate of Arts and Sciences (AAS) in Computer science
2013-01-01-2014-01-01
Associate of Science (AS) in Computer science
2016-01-01-2016-01-01
in Computer science
in Computer science