We can organize an interview with Aldin or any of our 25,000 available candidates within 48 hours. How would you like to proceed?
Schedule Interview NowMy name is Khurram A. and I have over 6 years of experience in the tech industry. I specialize in the following technologies: Character Design, Unreal Engine, Games, Game Design, Game Trailer, etc.. I hold a degree in Bachelor of Computer Science (BCompSc), Master of Computer Science (MSCS). Some of the notable projects I’ve worked on include: HackChase, EDXN, ChessRYU, Xoru - The Nightmare Wars, Solordia - The Saga Begins Cinematic Trailer, etc.. I am based in Karachi, Pakistan. I've successfully completed 8 projects while developing at Softaims.
I specialize in architecting and developing scalable, distributed systems that handle high demands and complex information flows. My focus is on building fault-tolerant infrastructure using modern cloud practices and modular patterns. I excel at diagnosing and resolving intricate concurrency and scaling issues across large platforms.
Collaboration is central to my success; I enjoy working with fellow technical experts and product managers to define clear technical roadmaps. This structured approach allows the team at Softaims to consistently deliver high-availability solutions that can easily adapt to exponential growth.
I maintain a proactive approach to security and performance, treating them as integral components of the design process, not as afterthoughts. My ultimate goal is to build the foundational technology that powers client success and innovation.
Main technologies
6 years
4 Years
2 Years
5 Years
Potentially possible
10Pearls
Hackchase is a choice-based social engineering simulation game where players face the consequences of opening a phishing email, leading to a cyberattack on their company. The game challenges players to make critical decisions that determine the extent of the damage. I developed the complete UI, including the main menu, HUD, interactive choice system, and contextual hint system, focusing on clarity and user engagement.
EDXN is a third-person psychological adventure game that follows Eva as she explores haunting environments, solves intricate puzzles, and confronts her inner demons. I designed and implemented the in-game UI, including the settings menu, HUD, and a fully functional journal system, all tailored to enhance the immersive and emotional storytelling experience
ChessRYU is an online multiplayer chess game featuring multiple game modes, including Ranked, Casual, and 1v1 matches. I was responsible for designing and implementing the user interface, including the main menu, game mode selection lobby, and in-game HUD, ensuring a smooth and intuitive user experience
Created a visually stunning teaser titled Xoru, showcasing a new game. Leveraged Unreal Engine 5 for animation, cinematography, and final rendering, using Lumen to achieve dynamic global illumination and immersive lighting for impactful storytelling
Produced a cinematic trailer for Solordia, a third-person shooter game based on Lyra,
Bachelor of Computer Science (BCompSc) in
2016-01-01-2020-01-01
Master of Computer Science (MSCS) in
2022-01-01-2024-01-01