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Schedule Interview NowMy name is Klein B. and I have over 12 years of experience in the tech industry. I specialize in the following technologies: Unity, Mobile Game Development, AR & VR, Mobile Game, Game Development, etc.. I hold a degree in Bachelor's degree. Some of the notable projects I've worked on include: Unity Mobile Game: Frost Flipper, Unity Mobile Game: Matica Quest: Math Facts, Unity PC Game: Skyratz, Unity Mobile Game: SoyCoin, Nemo's Fury, etc.. I am based in São Leopoldo, Brazil. I've successfully completed 15 projects while developing at Softaims.
My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision.
Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit.
I'm committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.
Main technologies
12 years
2 Years
9 Years
3 Years
Potentially possible
Upwork
Frost Flipper is a challenging puzzle game for mobile that tests players’ logic and speed. I built the core gameplay in Unity, created a simple user interface, fixed bugs quickly, and tuned performanc
Matica Quest: Math Facts is an interactive math game for kids learning math. A game developed in Unity, adding level balancing, progress saving, and backend integration with Firebase. I also worked on
Skyratz is an online multiplayer arena game that offers fast-paced action and real-time battles. I built the game’s core mechanics in Unity and integrated backend services to manage user data for onli
SoyCoin is a farm-management game designed to educate players about soy consumption and the US soy industry. I developed this Unity game for both iOS and Android, adding features like user login, lead
Nemo’s Fury is an interactive mobile novel that brings a rich story to life. I joined the project mid-development to fix bugs, resolve memory issues, and add in‑app purchase functionality using Unity
Bachelor's degree in Digital Games Development
2008-01-01-2014-01-01