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Schedule Interview NowMy name is Luiz Carlos D. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: PlayCanvas, C#, Virtual Reality, Games, Unity, etc.. I hold a degree in Bachelor's degree. Some of the notable projects I’ve worked on include: Virtua, XRProj, Truco Animado, OrtoVR, Fox Trot, etc.. I am based in Sao Jose dos Campos, Brazil. I've successfully completed 11 projects while developing at Softaims.
I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting.
At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking.
My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.
Main technologies
3 years
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Potentially possible
Movile
A medical training tool for Beckington Dickinson (BD), a multinational healthcare company. The goal of this app is to train nurses to use their catheter systems. The software is also used to sell the system to new hospitals. I have developed a simple task system to create basic medical procedures (step by step) and this system can be used by any artist without the help of a programmer. My Responsibilities: - Develop the task system - Develop an extensible grading system with simple action assessments - Integrate the app with their LMS (Learning Management System) - Develop a system for loading new procedures at runtime using asset bundles Date: 2020 - 2021 Status: Finished
A content creation tool that lets you bring your CAD projects to VR (PC and Quest2), AR (Android and iOS), HoloLens and WebGL. I worked on this project for almost 4 years, from brainstorming and concept to implementing all the features like networking, serialization and multiplatform. In this project I collaborated with big Brazilian and multinational companies like Embraer, Nestlé, Ball Corporation and Aegea. My responsibilities: - Project concept - Project architecture - Management of other developers - Performance optimization for mobile platforms such as Android, iOS and Oculus Quest - Implementation of native model conversion tools (CAD and Polygon) - Implementation of the multi-user system (Photon Unity Networking) - Development of a serialization system capable of storing/loading complex projects on multiple Unity platforms and a WebGL port with PlayCanvas engine (Typescript) - Development and integration of the backend system (Asp. NET Core) Date: 2019 - 2022 Status: In continuous development
A Brazilian multiplayer card game. I worked on this project to help the current team implement the multiplayer mode. However, when I analyzed the codebase, I realized that it was impossible to develop and maintain such a feature given the code quality of the original project. I rebuilt the game mechanics from scratch, organizing and structuring them better in the process. The game has over 1M downloads on google play and keeps a 4.6/5 stars review after almost 23k reviews. My Responsibilities: - Rewrite the gameplay code for a better organization and extensibility - Develop the matchmaking system - Develop the multiplayer system Date: 2020 Status: Game published Links:
A VR application used to instruct surgeons in the use of Ortosintese prosthetic tools. Ortosintese is a Brazilian orthopedic company and the software was mainly used during a major health fair in 2018 My responsibilities: - Architecture of the project - Create a task system for VR - Perfect my previously created interaction system VR for better and more precise interaction - Add network code to the project Date: 2018 Status: Finished
A Web3 Infinity Runner game where the player can buy NFTs and use them to customize their character. My responsibilities: - Project optimization for WebGL - Development of an Infinity Runner system - Creation of an extensible obstacle system - Creation of a collectable system - Creation of a daily task/reward system Date: 2022 Status: Wait while the client finishes the backend before fully integrating and publishing the game
Bachelor's degree in Computer science
2011-01-01-2015-01-01