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Schedule Interview NowMy name is Luka K. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: C++, Java, C#, Android App Development, Android Studio, etc.. I hold a degree in Bachelor of Applied Science (BASc). Some of the notable projects I've worked on include: Autonomous Agents ( Custom Flocking and obstacle avoidance ), Auto Navmesh generator using Marching Squares algorithm in 3D, Easy Behavior Tree Editor, Precursor Universe, Space combat AI Example using my Behavior Tree Tool, etc.. I am based in Podgorica, Montenegro. I've successfully completed 10 projects while developing at Softaims.
I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers.
I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined.
My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.
Main technologies
2 years
1 Year
1 Year
1 Year
Potentially possible
Capvidia
Just a small showcase of fish and other ocean animals doing autonomous steering behavior movements.
Basically it will detect correctly custom slopes and obstacles and create a contour of walkable area. The file does not contain polygon simplification as this was just my way of learning how to auto g
Working Visual Behavior Tree editor that auto programs NPCs for you in C#. Worked on this for 4 months, it is working perfectly.
An RPG space game fully made by using C#, Godot, GDScript and Android development knowledge.
Just an example of AI fighting each other in groups using my Behavior Tree tool. This game is free on my github.
Bachelor of Applied Science (BASc) in Computer science
2024-01-01-2028-01-01