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Schedule Interview NowMy name is Maksym B. and I have over 7 years of experience in the tech industry. I specialize in the following technologies: Android, WebGL, Mobile App Development, iOS, Objective-C, etc.. I hold a degree in Bachelor of Engineering (B.Eng.). Some of the notable projects I’ve worked on include: Zombiescape, Rainbow Six Mobile, The Survivalist, Totally Reliable Delivery, Slots Panther Vegas, etc.. I am based in Dnipro, Ukraine. I've successfully completed 6 projects while developing at Softaims.
I approach every technical challenge with a mindset geared toward engineering excellence and robust solution architecture. I thrive on translating complex business requirements into elegant, efficient, and maintainable outputs. My expertise lies in diagnosing and optimizing system performance, ensuring that the deliverables are fast, reliable, and future-proof.
The core of my work involves adopting best practices and a disciplined methodology, focusing on meticulous planning and thorough verification. I believe that sustainable solution development requires discipline and a deep commitment to quality from inception to deployment. At Softaims, I leverage these skills daily to build resilient systems that stand the test of time.
I am dedicated to making a tangible difference in client success. I prioritize clear communication and transparency throughout the development lifecycle to ensure every deliverable exceeds expectations.
Main technologies
7 years
6 Years
4 Years
1 Year
Potentially possible
MobiDev
Zombiescape is a unique open-world single-player middle-core action RPG where you need to think as a zombie, you need to be a zombie.
Core mechanics development
Porting PC game to Apple Arcade(iOS, tvOS, macOS) Profiling with native tools Optimization of content and performance Integration of native services Creation of custom plugins for Apple Arcade Code refactoring
Porting PC game to iOS&Android Optimization of content and performance Integration of native services Development of new features Code refactoring Network improvements
Make game from scratch to end
Bachelor of Engineering (B.Eng.) in Program engineering