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Schedule Interview NowMy name is Marcos P. and I have over 8 years of experience in the tech industry. I specialize in the following technologies: Pixologic Zbrush, 3D Texturing, Unreal Engine, 3D Modeling, 3D Design, etc.. I hold a degree in , , , , , , , , , , , , . Some of the notable projects I’ve worked on include: The Office World Official ( Meta / NBC / Arvore ) - VR Project, Block Feet (Steam), Ninja Slayer The Game ( Steam / Nintendo Switch ), HorrorVerse - Blumhouse ( Meta ) - VR Project, Space Misfits PC Standalone, etc.. I am based in Curitiba, Brazil. I've successfully completed 21 projects while developing at Softaims.
I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers.
I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined.
My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.
Main technologies
8 years
5 Years
6 Years
6 Years
Potentially possible
PlayKids
- Led the Art team - Modeling - Texturing - Level Design - Technical Art - Optimization
Cozy Game, made at Unreal Engine.
Character Modeling Environment Modeling Props Modeling
- Character Retopology - Modeling - Texturing - Prop Modeling
- Led the Art team - Modeling - Texturing - Level Design - Art Direction - Technical Art - Optimization - Vehicle Modeling - Prop Modeling
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