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Michael D. AR, Flutter and Mixed Reality Platforms

My name is Michael D. and I have over 10 years of experience in the tech industry. I specialize in the following technologies: Augmented Reality, Unity, ARKit, ARCore, Flutter, etc.. I hold a degree in Bachelor of Arts (BA). Some of the notable projects I’ve worked on include: IOS Room Scan to generate 3d model with coordinates, AI on Vision Pro Headset, Gates of Eternity, Theme Park AR Attractions, Mobile AR FPS Multiplayer Demo, etc.. I am based in Rancho Cucamonga, United States. I've successfully completed 8 projects while developing at Softaims.

I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve.

My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules.

I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.

Main technologies

  • AR, Flutter and Mixed Reality Platforms

    10 years

  • Augmented Reality

    1 Year

  • Unity

    4 Years

  • ARKit

    9 Years

Additional skills

  • Augmented Reality
  • Unity
  • ARKit
  • ARCore
  • Flutter
  • Swift
  • Firebase
  • Kotlin
  • Mixed Reality
  • AR & VR
  • Microsoft HoloLens
  • AR Application
  • OpenCV
  • Computer Vision
  • Machine Learning
  • Vuforia
  • Flutter Stack
  • Mixed Reality Application
  • Virtual Reality Headset
  • Bluetooth Beacon
  • Beacon

Direct hire

Potentially possible

Previous Company

Microsoft

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Experience Highlights

IOS Room Scan to generate 3d model with coordinates

Client wanted us to create an IOS application that scans a user's room and then generates both a 3d and 2d diagram and model with measurements.

AI on Vision Pro Headset

We have a system that enabled users of AR/MR headsets like the Hololens 2, Quest 3, and Vision Pro to integrate machine learning / artificial intelligence 3d object detection and tracking.

Gates of Eternity

Client had a concept of PokemonGo but with significantly higher quality monsters that were NFT. The challenge on this project was working with client's high poly and super high quality characters on mobile in AR, while using SLAM to place them. Inexperienced developers would find out that without experienced AR consultation and model optimization there is almost no way for characters of this level of quality to be useable in AR while using ARKit's and ARcore's SLAM world tracking.

Mobile AR FPS Multiplayer Demo

We made the First Mobile Augmented Reality Multiplayer Demo for client's SDK.

Mixed Reality Headset - FPS Game

We are in sponsorship with Occipital (the maker of the Bridge Mixed Reality Headset). ARzombi has zombie breaking through your home's barricaded door and windows!

Education

  • CSUF

    Bachelor of Arts (BA) in

    1999-01-01-2004-01-01

Languages

  • English