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Schedule Interview NowMy name is Milan S. and I have over 8 years of experience in the tech industry. I specialize in the following technologies: Autodesk Maya, 3D Rigging, Adobe After Effects, Illustration, Virtual Reality, etc.. I hold a degree in Bachelor of Engineering (BEng). Some of the notable projects I've worked on include: Match 3 Puzzle Games, 3D Animation, 2D Animation, Sculpting, 3D Vehicles, etc.. I am based in Ahmedabad, India. I've successfully completed 13 projects while developing at Softaims.
I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise.
I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful.
I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.
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Gamecrio Technologies
I have extensive experience creating engaging Match 3 Puzzle Games. My portfolio showcases projects with captivating game mechanics, eye-catching graphics, and immersive player experiences. From conce
👉Extensive experience in 3D animation with a strong focus on creating visually stunning and engaging content. 👉Proficient in using industry-standard software such as Maya, 3ds Max, and Cinema 4D to
👉Expertise in 2D animation techniques, with a strong understanding of principles such as timing, spacing, and weight. 👉Proficient in using industry-standard software (e.g., Adobe Animate, Toon Boom
👉Highly skilled 3D artist with a focus on sculpting. 👉Extensive experience in creating detailed and lifelike sculptures. 👉Proficient in using industry-standard sculpting software (e.g., ZBrush, Mud
👉Proficient in 3D modeling techniques, creating highly detailed and accurate vehicle models. 👉Skilled in texturing and creating realistic materials to enhance the visual appeal of vehicles. 👉Experi
Bachelor of Engineering (BEng) in
2011-01-01-2014-01-01