We can organize an interview with Aldin or any of our 25,000 available candidates within 48 hours. How would you like to proceed?
Schedule Interview NowMy name is Nadeem S. and I have over 7 years of experience in the tech industry. I specialize in the following technologies: Mobile Game, C#, Unity, Game, Photon Unity Networking, etc.. I hold a degree in Master of Computer Science (MSCS), Bachelor of Computer Science (BCompSc). Some of the notable projects I’ve worked on include: PlayerSense, Checkmated King : Chess Puzzle, Legends Card Battle, Lone Hero, Take Control - Alien Invasion, etc.. I am based in Lahore, Pakistan. I've successfully completed 8 projects while developing at Softaims.
Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications.
My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability.
I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I’m motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.
Main technologies
7 years
1 Year
3 Years
1 Year
Potentially possible
VentureDive
Player Sense is a football (soccer) sports management app designed for coaches, team admins, and players. It allows admins to create organizations, manage multiple teams, and develop football strategies using interactive tools. The app includes team customization, coaching aids, communication systems, and project management to streamline football operations.
As the sole Game Developer and Designer, I led the entire development process, from conceptualization to execution. 🔹Contributions: ✔ Innovative Chess Puzzles – Designed engaging levels that push players to think creatively within chess mechanics. ✔ Smooth & Intuitive Gameplay – Developed responsive controls and AI-driven challenges for an immersive experience. ✔ Stylized Visuals & UI/UX – Crafted a clean, modern interface ✔ Optimized Performance – Ensured smooth performance This project showcases my game design, Unity development, AI programming, and UX optimization expertise.
Legends Card Battle is an exciting strategy-based card game combining tactical decision-making and engaging battles. Designed for both casual and competitive players, the game features a rich deck-building system, dynamic battles, and strategic depth. I was responsible for designing and developing Legends Card Battle from the ground up, ensuring a seamless user experience, balanced game mechanics, and smooth multiplayer functionality. I focused on creating a polished and engaging gameplay loop while integrating essential monetization and analytics tools.
Lone Hero is a hybrid hyper-casual survival game where players face relentless waves of zombies. Designed to be fast-paced and engaging, the game blends hyper-casual simplicity with deep progression mechanics, ensuring a satisfying gameplay loop. I developed Lone Hero from the ground up, focusing on fluid controls, responsive AI, and a balanced difficulty curve that keeps players challenged yet motivated. The game’s hybrid design combines the accessibility of hyper-casual mechanics with engaging survival and RPG-like progression elements.
I am the lead designer and developer of Take Control - Alien Invasion, a dynamic and action-packed game that immerses players in an intense battle against alien invaders. Built from the ground up, this project showcases my expertise in game design, development, analytics, and monetization. From conceptualization to final implementation, I handled every aspect of the game, ensuring players a smooth and engaging experience.
Master of Computer Science (MSCS) in Data Science
2021-01-01-2023-01-01
Bachelor of Computer Science (BCompSc) in