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Schedule Interview NowMy name is Nathan C. and I have over 1 years of experience in the tech industry. I specialize in the following technologies: C++, C#, Multithreaded Programming, 3D Graphics Framework, CAD Software, etc.. I hold a degree in Associate of Science (AS). Some of the notable projects I’ve worked on include: Qt QML Bridge for MFC Applications, 3D LIDAR/Pointcloud Editing and feature extraction application, GLTF/GLB Windows Shell Extension, 3D Hydrology Learning Game using Unreal Engine 5, Photo Map Creator Web Application, etc.. I am based in Jeffersonville, United States. I've successfully completed 10 projects while developing at Softaims.
I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process.
I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape.
My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.
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Nvidia
The QMLForMFC library project provides a robust and flexible framework for integrating modern Qt QML user interfaces into existing MFC applications. This enables developers to gradually modernize legacy MFC applications by leveraging the rich UI capabilities of Qt QML, without requiring a complete rewrite of the existing MFC codebase.
Created software to import and modify point cloud files: .las, .laz, .pts, .pcd, .xyz. Once loaded editing tools and feature detection produced end user results.
This Windows shell extension automatically adds thumbnail images to .glb files in Windows File Explorer and provides a right click menu option to generate a 3D preview image for .gltf files. Supports multi-file select and directory processing.
Game play involves users place catch basins and pipe to drain the road ponding. Calculates Ration storm event on surface models, then allows users to "drain the ponds" by placing storm water control structure.
Photo Map Creator Web application: JavaScript, NodeJS, C++, CGI, (leaflet2D/MapBox/Cesium3D), custom HTML controls, HTML/CSS
Associate of Science (AS) in