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Nischal J. Game, AR and Unity Platforms

My name is Nischal J. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: C#, Unity, Game, Game Development, Object-Oriented Programming, etc.. I hold a degree in , Bachelor of Engineering (BEng). Some of the notable projects I've worked on include: Desi Truck Simulator, The Evo Escape Nerd, AR Art Museum, AR Bug Hunt. I am based in Kathmandu, Nepal. I've successfully completed 4 projects while developing at Softaims.

I value a collaborative environment where shared knowledge leads to superior outcomes. I actively mentor junior team members, conduct thorough quality reviews, and champion engineering best practices across the team. I believe that the quality of the final product is a direct reflection of the team's cohesion and skill.

My experience at Softaims has refined my ability to effectively communicate complex technical concepts to non-technical stakeholders, ensuring project alignment from the outset. I am a strong believer in transparent processes and iterative delivery.

My main objective is to foster a culture of quality and accountability. I am motivated to contribute my expertise to projects that require not just technical skill, but also strong organizational and leadership abilities to succeed.

Main technologies

  • Game, AR and Unity Platforms

    3 years

  • C#

    1 Year

  • Unity

    1 Year

  • Game

    1 Year

Additional skills

  • C#
  • Unity
  • Game
  • Game Development
  • Object-Oriented Programming
  • In-App Purchases
  • Prototyping
  • Photon Unity Networking
  • Online Multiplayer
  • AR Application
  • In-Game Advertising
  • Programming Bug Fix
  • WebGL
  • Board Game
  • Mobile Game

Direct hire

Potentially possible

Previous Company

Lasmeta

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Experience Highlights

Desi Truck Simulator

Created a truck simulator game

The Evo Escape Nerd

• Crafted a gene-evolution Unity game • Technology used: Unity, Blender, and Adobe Photoshop. • Challenges Faced: Creating a fully functional game in a week time. • Final outcome: A bug-free game with

AR Art Museum

• Developed an AR art museum, mastering image tracking and plane detection. • Merged art and tech for an engaging visitor experience. • Overcame project challenges for innovation. • Delivered a seamle

AR Bug Hunt

• Created an Augmented Reality Bug hunt game, a scavenger game where players find and kill bugs to gain points. • Made for my college community to play. • Technology used: Unity, Vuforia, and ARCore.

Education

  • National Academy of Science and Technology

    in

    2017-01-01-2019-01-01

  • Tribhuvan Vishwavidalaya

    Bachelor of Engineering (BEng) in Computer engineering

    2019-01-01-2023-01-01

Languages

  • English (Native or Bilingual)
  • Hindi (Fluent)
  • Japanese (Basic)
  • Nepali (Native or Bilingual)
  • Turkish (Conversational)