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Schedule Interview NowMy name is Nitae U. and I have over 6 years of experience in the tech industry. I specialize in the following technologies: Prototyping, Character Design, 2D Animation, Game Art, Online Multiplayer, etc.. I hold a degree in . Some of the notable projects I've worked on include: Manikins Relics & Tactics, GO Simulator, Cosmo Colon, Photomania Safari Colombia, Espikinglish, etc.. I am based in Bucaramanga, Colombia. I've successfully completed 7 projects while developing at Softaims.
I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers.
I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined.
My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.
Main technologies
6 years
3 Years
1 Year
1 Year
Potentially possible
Universidad Autonoma de Bucaramanga
Manikins RnT is a tactical video game, where players create a team of Manikins to take them into combat, whoever is last alive wins. Manikins obtain their skills and stats from the equipped Battle Rel
Lead a 8 people team in developing a VR Surgical Simulation. Oculus Rift and HTC Vive compatible.
Spikinglish is an educational game for teaching English to Spanish speaking kids, using speech recognition to improve pronunciation and microgames for vocabulary and engagement. My role was Lead Prog
This Flash Game later evolved into full games as Fairy Tales and Heimrick. My role was Lead Programmer and Level Design.
Educational Game for kids. Plaforms: iOS and Andoid Role: Lead Game Programmer
in Computer science
2005-01-01-2010-01-01