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Schedule Interview NowMy name is Oleksandr K. and I have over 9 years of experience in the tech industry. I specialize in the following technologies: Unity, C#, Virtual Reality, Android, Android App Development, etc.. I hold a degree in Master of Computer Applications (MCA). Some of the notable projects I’ve worked on include: Walk Fit Win, Collectible Card Game (CCG) Development., Racquetabll Game Complete, Unity 3D developer for a gaming company, Racquetabll Game Complete, etc.. I am based in Kharkiv, Ukraine. I've successfully completed 58 projects while developing at Softaims.
My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision.
Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit.
I’m committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.
Main technologies
9 years
7 Years
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Potentially possible
MobiDev
The fitness app which aims to motivate the user to walk, run and biking. As a result, the formation and consolidation of healthy habits and the fight against hypodynamia. The application uses a system of rewards for the fulfillment of daily and weekly fitness goals search for gifts with in-game currency and other prizes. - Route guidance for hiking, biking, and walking - Search for prizes in AR - A system of rewards and incentives for progress - Ui\Ux development - Map design - In-game currency - Advertising and analytics connectivity - Push Notifications Connections - Authorization via OTP
- Creating game mechanics - customization of effects when casting - displaying damage, healing, spells, dispels and other effects on heroes when playing a card. - working with the Ui\Ux of the battle arena - work on the design and animation of card casting and effects acting on the player during application
Refining the mechanics of hitting techniques in racquetball
Creating Ui\Ux and applications for slot machines.
Refining the mechanics of the hitting technique in Racquetball
Master of Computer Applications (MCA) in
2003-01-01-2007-01-01