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Pavlo S. - Fullstack Developer, Game Art, 3D Game Art

Working at Softaims has been an experience that continues to shape my perspective on what it means to build quality software. I’ve learned that technology alone doesn’t solve problems—understanding people, processes, and context is what truly drives innovation. Every project begins with a question: what value are we creating, and how can we make it lasting? This mindset has helped me develop systems that are both adaptable and reliable, designed to evolve as business needs change. I take a thoughtful approach to problem-solving. Instead of rushing toward quick fixes, I prioritize clarity, sustainability, and collaboration. Every decision in development carries long-term implications, and I strive to make those decisions with care and intention. This philosophy allows me to contribute to projects that are not only functional, but also aligned with the values and goals of the people who use them. Softaims has also given me the opportunity to work with diverse teams and clients, exposing me to different perspectives and problem domains. I’ve come to appreciate the balance between technical excellence and human-centered design. What drives me most is seeing our solutions empower businesses and individuals to operate more efficiently, make better decisions, and achieve meaningful outcomes. Every challenge here is a chance to learn something new—about technology, teamwork, or the way people interact with digital systems. As I continue to grow with Softaims, my focus remains on delivering solutions that are innovative, responsible, and enduring.

Main technologies

  • Fullstack Developer

    3 years

  • Godot

    2 Years

  • C#

    2 Years

  • Unity

    2 Years

Additional skills

  • Godot
  • C#
  • Unity
  • Game
  • 2D Game Art
  • Game Development
  • Pixel Art
  • Game Art
  • 3D Game Art

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Potentially possible

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Experience Highlights

Neon Race arcade game

2d arcade game with neon vibes

Jigsaw puzzle game

Classic jigsaw puzzle game with images saving on server

Tower defence game

Simple tower defence game developed using Unity engine

Hunters Rite game

Roguelike game developed using Godot engine

Education

  • Future game studio

    Other in Game development

    2021-01-01-2021-01-01

  • National University of Water Management and Nature Resources Use

    Master's degree in Applied mathematics

    2018-01-01-2023-01-01

Languages

  • English
  • Russian
  • Ukrainian

Personal Accounts