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Phillip Z. Game Development, Web and Mobile Platforms

My name is Phillip Z. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Unity, C#, Git, Game Development, WebGL, etc.. I hold a degree in Associate's degree. Some of the notable projects I’ve worked on include: Cosmic Swarm Sci-Fi Action Game, Bubble Snap Casual Puzzle Game, Chicken Filaaaa Hunt Arcade Machine Shooter, Interactive Map. I am based in Osijek, Croatia. I've successfully completed 4 projects while developing at Softaims.

I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process.

I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape.

My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.

Main technologies

  • Game Development, Web and Mobile Platforms

    3 years

  • Unity

    2 Years

  • C#

    1 Year

  • Git

    1 Year

Additional skills

  • Unity
  • C#
  • Git
  • Game Development
  • WebGL
  • DevOps
  • Game Development Bug Fix
  • Mobile Game Development
  • Game Design Document
  • Documentation
  • API
  • REST API

Direct hire

Potentially possible

Previous Company

Nanobit

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Experience Highlights

Cosmic Swarm Sci-Fi Action Game

Elit is an original space shooter developed in Unity and fully programmed in C#. The player immerses in a retro-style space shooter with the possibility of upgrading weapons and collecting power-ups. The modular system allows new weapons to be developed in minutes, with custom behavior, effects, and stats.

Bubble Snap Casual Puzzle Game

Precision meets puzzle in Bubble Snap – strategically pop every bubble on the grid using just three darts. Master ricochets, calculate your shots, and strategically clear the board.

Chicken Filaaaa Hunt Arcade Machine Shooter

I developed a captivating Duck Hunt clone tailored for embedded devices, featuring both arcade and large-screen gameplay with motion controls using a Wii remote. Utilizing Unity, Aseprite, and Figma, I implemented key features such as a comprehensive leaderboard system. I tackled challenges like resolution disparities and maintained separate Git branches for targeted solutions. Collaborating closely with the client, who designed assets, I programmed the game to deliver an engaging experience for restaurant visitors. The client expressed their satisfaction with the results!

Interactive Map

The Interactive Map is a creative mix of 2D and 3D graphics with custom shaders. It delivers a fun, refreshing, and immersive multimedia storytelling experience through a web browser. It works on any device and milks the power of HTML, CSS, and JavaScript. It works in multiple languages and delivers content seamlessly, without having to re-build the game!

Education

  • Lehigh Carbon Community College

    Associate's degree in

Languages

  • English
  • Croatian

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