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Ray M. Swift, Unity and AR/VR Platforms

My name is Ray M. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: App Development, iOS Development, Mobile Game Development, Swift, Unity, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I’ve worked on include: Location-Based AR Multiplayer Game, VisionOS Prototype – Spatial Health Tracking App, VR Training Simulator for Industrial Safety, AR Home Design App – Real-Time Object Placement. I am based in Atlanta, United States. I've successfully completed 4 projects while developing at Softaims.

Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications.

My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability.

I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I’m motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.

Main technologies

  • Swift, Unity and AR/VR Platforms

    2 years

  • App Development

    1 Year

  • iOS Development

    1 Year

  • Mobile Game Development

    1 Year

Additional skills

  • App Development
  • iOS Development
  • Mobile Game Development
  • Swift
  • Unity
  • AR & VR Development
  • SwiftUI
  • Game Development
  • Mobile Game
  • AI App Development
  • In-App Purchases
  • iOS SDK

Direct hire

Potentially possible

Previous Company

Apple

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Experience Highlights

Location-Based AR Multiplayer Game

Designed a real-world AR adventure game with multiplayer features synced via Firebase, including 3D models, animations, and real-time map interactions.

VisionOS Prototype – Spatial Health Tracking App

Created a spatial computing prototype for Apple Vision Pro to visualize health data in immersive 3D, using gesture and eye-tracking for interaction.

VR Training Simulator for Industrial Safety

Developed a VR training solution for industrial safety scenarios (fire drills, machinery handling), deployed on Meta Quest with a reporting dashboard on iOS.

AR Home Design App – Real-Time Object Placement

Built an immersive AR app allowing users to preview furniture and décor in real-time using iPhone/iPad. Integrated LiDAR for accurate scaling and lighting effects.

Education

  • Georgia Institute of Technology

    Bachelor of Computer Science (BCompSc) in Computer science

    2003-01-01-2007-01-01

Languages

  • English