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Schedule Interview NowMy name is Ray M. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: App Development, iOS Development, Mobile Game Development, Swift, Unity, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I’ve worked on include: Location-Based AR Multiplayer Game, VisionOS Prototype – Spatial Health Tracking App, VR Training Simulator for Industrial Safety, AR Home Design App – Real-Time Object Placement. I am based in Atlanta, United States. I've successfully completed 4 projects while developing at Softaims.
Information integrity and application security are my highest priorities in development. I implement robust validation, encryption, and authorization mechanisms to protect sensitive data and ensure compliance. I am experienced in identifying and mitigating common security vulnerabilities in both new and existing applications.
My work methodology involves rigorous testing—at the unit, integration, and security levels—to guarantee the stability and trustworthiness of the solutions I build. At Softaims, this dedication to security forms the basis for client trust and platform reliability.
I consistently monitor and improve system performance, utilizing metrics to drive optimization efforts. I’m motivated by the challenge of creating ultra-reliable systems that safeguard client assets and user data.
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2 years
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Apple
Designed a real-world AR adventure game with multiplayer features synced via Firebase, including 3D models, animations, and real-time map interactions.
Created a spatial computing prototype for Apple Vision Pro to visualize health data in immersive 3D, using gesture and eye-tracking for interaction.
Developed a VR training solution for industrial safety scenarios (fire drills, machinery handling), deployed on Meta Quest with a reporting dashboard on iOS.
Built an immersive AR app allowing users to preview furniture and décor in real-time using iPhone/iPad. Integrated LiDAR for accurate scaling and lighting effects.
Bachelor of Computer Science (BCompSc) in Computer science
2003-01-01-2007-01-01