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Rayen L. Game Development, AR & VR and Unity Platforms

My name is Rayen L. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: C#, C++, Unity, Video Game, Game, etc.. Some of the notable projects I’ve worked on include: Survival Game, Samurai Fight, VR Boxing Game. I am based in Sousse, Tunisia. I've successfully completed 3 projects while developing at Softaims.

My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision.

Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit.

I’m committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.

Main technologies

  • Game Development, AR & VR and Unity Platforms

    3 years

  • C#

    2 Years

  • C++

    1 Year

  • Unity

    1 Year

Additional skills

  • C#
  • C++
  • Unity
  • Video Game
  • Game
  • Games
  • Data Structures
  • GitHub
  • Git
  • AR & VR
  • Photon Unity Networking

Direct hire

Potentially possible

Previous Company

Sofrecom

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Experience Highlights

Survival Game

Solely responsible for game design, programming, and visuals using Unity3D and C#. Implemented unique randomly generated word, crafting, inventory system, enemy AI and more complex system. Overcame technical obstacles in animation optimization and algorithm refinement.

Samurai Fight

Created a souls like boss fight game with Unity3D. Enhanced gameplay with a dynamic enemy state machine, ensuring responsive and immersive AI behavior in the boss fight game.

VR Boxing Game

It's a boxing VR game that I made with Unity, featuring complex enemy behavior, various opponents, and diverse mechanics.

Languages

  • Arabic
  • English
  • French

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