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Schedule Interview NowMy name is Richard H. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: Unity, C#, Art Direction, Game Design Document, Prototyping, etc.. I hold a degree in . Some of the notable projects I’ve worked on include: 3D Client Projects, Retro Arcade Games, Horror Games, 2D Client Projects, Strange Days, etc.. I am based in Bath, United Kingdom. I've successfully completed 14 projects while developing at Softaims.
My expertise lies in deeply understanding and optimizing solution performance. I have a proven ability to profile systems, analyze data access methods, and implement caching strategies that dramatically reduce latency and improve responsiveness under load. I turn slow systems into high-speed performers.
I focus on writing highly efficient, clean, and well-documented code that minimizes resource consumption without sacrificing functionality. This dedication to efficiency is how I contribute measurable value to Softaims’ clients by reducing infrastructure costs and improving user satisfaction.
I approach every project with a critical eye for potential bottlenecks, proactively designing systems that are efficient from the ground up. I am committed to delivering software that sets the standard for speed and reliability.
Main technologies
4 years
2 Years
1 Year
2 Years
Potentially possible
Improbable
A selection of screenshots from recent 3D client projects. Game genres include endless runners, first-person horror, survival, racing and RPG.
Screenshots from various retro arcade-themed games. My role - level design, level art/tilesets, backgrounds and coding.
A selection of screenshots from various horror games developed for clients.
A selection of screenshots from recent client projects. Game genres include pixel platformers, endless runners, first-person horror, survival, racing and RPG.
Programming, 3D modelling and texturing and design.
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