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Schedule Interview NowMy name is Roshana A. and I have over 1 year of experience in the tech industry. I specialize in the following technologies: Augmented Reality, Virtual Reality, 3D Animation, Motion Graphics, Visual Effects, etc.. I hold a degree in Bachelor of Computer Science (BCompSc), Master's degree. Some of the notable projects I've worked on include: Cinematic Animation for Gladiators VR Game, School Animation Flythrough and Walkthrough Visualization, Sculpture 3D Renders, Expressive 3D Character Animation, ZIL Exhibition Booth Design & 3D Render, etc.. I am based in Surrey, Canada. I've successfully completed 16 projects while developing at Softaims.
I approach every technical challenge with a mindset geared toward engineering excellence and robust solution architecture. I thrive on translating complex business requirements into elegant, efficient, and maintainable outputs. My expertise lies in diagnosing and optimizing system performance, ensuring that the deliverables are fast, reliable, and future-proof.
The core of my work involves adopting best practices and a disciplined methodology, focusing on meticulous planning and thorough verification. I believe that sustainable solution development requires discipline and a deep commitment to quality from inception to deployment. At Softaims, I leverage these skills daily to build resilient systems that stand the test of time.
I am dedicated to making a tangible difference in client success. I prioritize clear communication and transparency throughout the development lifecycle to ensure every deliverable exceeds expectations.
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Codistan Pvt Ltd
I created cinematic animations for Gladiators VR, bringing gladiator battles to life with dynamic character movements, choreographed combat, and cinematic camera angles. I delivered high-quality VR-op
I developed both exterior and interior visuals, including flythrough and walkthrough animations, along with still renders. The work covered front, back, and side elevations, exterior views, and interi
Created high-quality 3D models and photorealistic renders of modern sculptural figures. The project involved detailed character sculpting, clean topology, and realistic metallic materials to achieve a
This project focused on creating a stylized 3D character capable of performing a wide range of facial expressions. My goal was to design a character with strong personality traits while keeping the to
I designed a professional exhibition booth for ZIL, focusing on brand visibility, functional layout, and modern aesthetics. The project included full 3D modeling, material detailing, lighting setup, a
Bachelor of Computer Science (BCompSc) in Computer science
2006-01-01-2010-01-01
Master's degree in Diploma VR/ AR Design and Development
2010-01-01-2015-01-01