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Ryan A. AI, Backend and Game Development

My name is Ryan A. and I have over 7 years of experience in the tech industry. I specialize in the following technologies: JavaScript, PHP, Node.js, AR & VR, Game Development, etc.. I hold a degree in Bachelor of Science (BS), Bachelor of Science (BS). Some of the notable projects I've worked on include: Using AI to Enable Real-Time Audience Storytelling, A Scalable Philanthropy Platform that United a Billion for Good, Knights of the Ether, See What I See, Sherlock Bones and the Mysterious Missing Mouse, etc.. I am based in Denton, United States. I've successfully completed 16 projects while developing at Softaims.

I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers.

I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined.

My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.

Main technologies

  • AI, Backend and Game Development

    7 years

  • JavaScript

    4 Years

  • PHP

    5 Years

  • Node.js

    3 Years

Additional skills

Direct hire

Potentially possible

Previous Company

Robot Sea Monster

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Experience Highlights

Using AI to Enable Real-Time Audience Storytelling

Built an AI-powered storytelling platform for Twitch that turned live audience sentiment into real-time narrative changes. Using custom Unity rendering and AI agents, we delivered dynamic, interactive

A Scalable Philanthropy Platform that United a Billion for Good

Dollar Donation Club is a micro-donation platform on a mission to unite one billion people who give $1+/month to achieve extraordinary social impact goals while having fun Fun is possible only if the

Knights of the Ether

Creative visionary Adam Walchirk produced Knights of the Ether: Blightfell as a skill-based, play-to-earn experience Knights of the Ether is the next step in the evolution of blockchain gaming which

See What I See

The National Eye Institute, a member of the NIH, wanted to create a virtual experience to show patients what it is like to live with eye disease They began building an educational app called See What

Sherlock Bones and the Mysterious Missing Mouse

Owl Brand wanted to engage kids by augmenting their discovery kits with a fun educational game They chose a digital game about the diet and habits of barn owls and the anatomy of their prey. To maximi

Education

  • Florida State University

    Bachelor of Science (BS) in

    1997-01-01-2001-01-01

  • Florida State University

    Bachelor of Science (BS) in Mass Communication/Media Studies

    1997-01-01-2001-01-01

Languages

  • English (Native or Bilingual)