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Schedule Interview NowMy name is Samar S. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Augmented Reality, C#, Animation, Unreal Engine, Mixed Reality, etc.. I hold a degree in Master of Fine Arts (MFA). Some of the notable projects I’ve worked on include: HP ZBook Commercial CGI, Medical Human CGI Montage Reel, Medical Macro CGI montage reel., Commercial 3d Animation for Universal Studios LA, Commercial 3d Animation for Universal Studios "Orlando", etc.. I am based in Germantown, United States. I've successfully completed 11 projects while developing at Softaims.
My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision.
Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit.
I’m committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.
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Epic Games
I worked as CG/VFX Supervisor/lead for this amazing innovative 3d commercial for HP’s ZBook Power laptop. This project was done in partnership with Accenture & Pixeldust Studios. Responsible for all creative look development, lighting and rendering of environments and laptop adhering to Accenture’s specifications. This project was an extremely creative process from conceptualization to final finish, and explored many avenues and creative decisions to find ways to uniquely immerse the laptop and mirror its power & highlight features into responsive and dynamic environments!
Medical Cgi animation and rendering work using Unreal Engine.
Macro and molecular medical cgi work for full length 3d medical cgi explainers using mainly Unreal Engine.
Worked as CG/VFX Supervisor for these amazing unique animation commercials done for Universal Studios Orlando and LA, in collaboration with Pixeldust Studios & Paintbox Labs.
Worked as CG/VFX Supervisor for these amazing unique animation commercials done for Universal Studios Orlando and LA, in collaboration with Pixeldust Studios & Paintbox Labs.
Master of Fine Arts (MFA) in Animation & Visual Effects
2002-01-01-2006-01-01