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Sebi V. Backend, Cloud and Mobile Platforms

My name is Sebi V. and I have over 4 years of experience in the tech industry. I specialize in the following technologies: C#, Security Engineering, PHP, Unity, iOS, etc.. I hold a degree in Bachelor of Science in Information Technology, Master of Information Technology (MIT). Some of the notable projects I’ve worked on include: RedWaterOne, MonstaVerse, Snake Attack, Dice Dreams, Water Sort, etc.. I am based in Bucharest, Romania. I've successfully completed 14 projects while developing at Softaims.

My expertise lies in deeply understanding and optimizing solution performance. I have a proven ability to profile systems, analyze data access methods, and implement caching strategies that dramatically reduce latency and improve responsiveness under load. I turn slow systems into high-speed performers.

I focus on writing highly efficient, clean, and well-documented code that minimizes resource consumption without sacrificing functionality. This dedication to efficiency is how I contribute measurable value to Softaims’ clients by reducing infrastructure costs and improving user satisfaction.

I approach every project with a critical eye for potential bottlenecks, proactively designing systems that are efficient from the ground up. I am committed to delivering software that sets the standard for speed and reliability.

Main technologies

  • Backend, Cloud and Mobile Platforms

    4 years

  • C#

    1 Year

  • Security Engineering

    1 Year

  • PHP

    1 Year

Additional skills

  • C#
  • Security Engineering
  • PHP
  • Unity
  • iOS
  • SQL
  • Android
  • Performance Optimization
  • In-App Purchases
  • User Authentication
  • Game Development
  • JavaScript
  • Firebase
  • Google Cloud Platform
  • Back-End Development
  • Backend

Direct hire

Potentially possible

Previous Company

Microsoft Romania

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Experience Highlights

RedWaterOne

Developed RedWaterOne from the ground up as the sole Unity developer, transforming initial GameMaker logic into a robust, scalable C# architecture. Delivered clean, well-documented code and built a highly complex, modular game engine over 2 years. Successfully launched a feature-rich strategy game with a strong foundation for future expansion.

MonstaVerse

I played a key role in developing this ambitious game project, my contributions spanned across helping to shape complex systems and ensure seamless gameplay experiences. My responsibilities included designing and implementing core systems, optimizing performance across different gameplay scenarios, and collaborating with the team to integrate features seamlessly. This project honed my skills in feature implementation, game mechanics design, and cross-team collaboration, demonstrating my ability to deliver polished and engaging gameplay experiences in a complex development environment.

Snake Attack

Integrated online multiplayer into an existing Snakes and Ladders Unity game, enabling rank-based matchmaking, real-time gameplay, and player progression tracking. Extended the offline shop with secure in-app purchases for virtual currency and synchronized daily rewards across online sessions. Delivered a seamless online experience while preserving the game's original offline functionality.

Dice Dreams

Provided Unity consultancy to SuperPlay for Dice Dreams, one of the top-grossing casual games globally. Contributed to features such as real-time leaderboards, seasonal mini-game events, and optimized reward progression systems, while improving performance across devices. This reflects the trust placed in my expertise by a leading mobile game studio.

Water Sort

I solo developed this game from the ground up. My job was to implement all of the game's systems which includes: leaderboard, IAP purchases, advanced GUI concepts, a very robust solution for solving the levels in real time on a mobile CPU without latency, multithreading management and analytics just to name a few of them.

Education

  • University of Bucharest

    Bachelor of Science in Information Technology in Computer Programming and Math

    2018-01-01-2021-01-01

  • University of Bucharest

    Master of Information Technology (MIT) in Databases and Software Technologies

    2021-01-01-2023-01-01

Languages

  • English
  • Romanian, Moldavian, Moldovan

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