We can organize an interview with Aldin or any of our 25,000 available candidates within 48 hours. How would you like to proceed?
Schedule Interview NowMy name is Shehryar H. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Game Design, Game Development, Mobile Game Development, Unity, Unreal Engine, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I’ve worked on include: Cricketo Champions – Multiplayer Cricket Game with Blockchain, Roblast – Strategic Grid-Based Space Robot Game for Android & iOS, Burger Mayhem – Mobile Cooking Simulation Game, Aero Car Stunt – Mobile Racing Game. I am based in Rawalpindi, Pakistan. I've successfully completed 4 projects while developing at Softaims.
My passion is building solutions that are not only technically sound but also deliver an exceptional user experience (UX). I constantly advocate for user-centered design principles, ensuring that the final product is intuitive, accessible, and solves real user problems effectively. I bridge the gap between technical possibilities and the overall product vision.
Working within the Softaims team, I contribute by bringing a perspective that integrates business goals with technical constraints, resulting in solutions that are both practical and innovative. I have a strong track record of rapidly prototyping and iterating based on feedback to drive optimal solution fit.
I’m committed to contributing to a positive and collaborative team environment, sharing knowledge, and helping colleagues grow their skills, all while pushing the boundaries of what's possible in solution development.
Main technologies
2 years
1 Year
1 Year
1 Year
Potentially possible
VentureDive
Cricketo Champions is a competitive, multiplayer cricket game developed specifically for Android and iOS platforms. Designed for cricket enthusiasts, the game offers real-time multiplayer matches, advanced leaderboards, and seamless blockchain wallet integration to support digital ownership, rewards, and potential play-to-earn mechanics. This project brings together fast-paced cricket gameplay with modern technologies like blockchain and secure backend systems, creating a unique gaming experience for the next generation of mobile sports fans.
Roblast is a mobile game where players control a space robot on a mission to destroy all bombs across various planetary environments. The game focuses on strategic movement using a grid system, offering challenging levels with increasing difficulty. Designed for both Android and iOS, the game delivers a thoughtful, tactical gameplay experience.
Created Burger Mayhem, a fast-paced 2D mobile simulation game where players manage a burger joint under pressure. As the Unity developer, I built the full gameplay loop—from order-taking and cooking to upgrades and difficulty scaling. Focused on smooth UI/UX, responsive controls, and mobile optimization to keep gameplay fun and addictive. Monetization was added via ads and in-app purchases.
Developed Aero Car Stunt, a high-speed 2D/3D mobile racing game featuring gravity-defying stunts, ramps, and obstacle tracks. As the lead Unity developer, I built core gameplay mechanics, optimized performance for mobile devices, and integrated monetization systems like ads and IAPs. The project combined smooth controls, physics-based stunts, and engaging visuals for a thrilling user experience.
Bachelor of Computer Science (BCompSc) in Computer science
2020-01-01-2024-01-01