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Sky C. - Games Developer, Azure DevOps, Games

My name is Sky C. and I have over 6 years years of experience in the tech industry. I specialize in the following technologies: JavaScript, TypeScript, Python, C#, Unity, etc.. I hold a degree in Bachelor of Science (BS), Bachelor of Science (BS). Some of the notable projects I’ve worked on include: Train Your Minibot, DexSweeper, Boring Movies, Sisyphean, Itchworks. I am based in Takoma Park, United States. I've successfully completed 5 projects while developing at Softaims.

I am a business-driven professional; my technical decisions are consistently guided by the principle of maximizing business value and achieving measurable ROI for the client. I view technical expertise as a tool for creating competitive advantages and solving commercial problems, not just as a technical exercise.

I actively participate in defining key performance indicators (KPIs) and ensuring that the features I build directly contribute to improving those metrics. My commitment to Softaims is to deliver solutions that are not only technically excellent but also strategically impactful.

I maintain a strong focus on the end-goal: delivering a product that solves a genuine market need. I am committed to a development cycle that is fast, focused, and aligned with the ultimate success of the client's business.

Main technologies

  • Games Developer

    6 years

  • JavaScript

    1 Year

  • TypeScript

    4 Years

  • Python

    1 Year

Additional skills

Direct hire

Potentially possible

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Experience Highlights

Train Your Minibot

Train Your Minibot was my first commercial Steam release developed entirely solo (aside from contracted art and audio). The game is a blend of puzzle and 3d platforming. It was built using Unity and notably features a built-in level designer with Steam Workshop support.

DexSweeper

Released a commercial game on the Playdate console over the span of a week to learn the Playdate SDK.

Boring Movies

Boring Movies is a 2-4 player party game. Players describe movie plots as boringly as possible and the others attempt to identify which movie is described.

Sisyphean

Sisyphean was a 3 day game jam project programmed entirely by me with artwork from a coworker. The game utilized 6-axis CCDIK to manipulate the robot arm along with real-time dynamic fluid simulation for the oil leaking from the machine. As well the game provided a fun learning experience trying to replicate a retro-esque feel using screen space post processing with Unity URP.

Itchworks

In the same fashion that Steamworks provides account information and DRM (Digital Rights Management) for games released on Steam. I created this asset for the Unity Asset Store to provide developers with access to the Itch.io API and provide a custom DRM solution that hasn't been cracked since it's release in 2017.

Education

  • Southern New Hampshire University

    Bachelor of Science (BS) in Computer science

    2019-01-01-2021-01-01

  • Full Sail University

    Bachelor of Science (BS) in Film

    2014-01-01-2016-01-01

Languages

  • English

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