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Schedule Interview NowMy name is stratos L. and I have over 5 years of experience in the tech industry. I specialize in the following technologies: Mobile Game, Arcade Game, In-App Purchases, Unity, Game Design Document, etc.. I hold a degree in . Some of the notable projects I've worked on include: Better call MOM!, The god of RNG, Whispers, Arcane Library, Dungeon of Enigmas, etc.. I am based in Athens, Greece. I've successfully completed 9 projects while developing at Softaims.
I employ a methodical and structured approach to solution development, prioritizing deep domain understanding before execution. I excel at systems analysis, creating precise technical specifications, and ensuring that the final solution perfectly maps to the complex business logic it is meant to serve.
My tenure at Softaims has reinforced the importance of careful planning and risk mitigation. I am skilled at breaking down massive, ambiguous problems into manageable, iterative development tasks, ensuring consistent progress and predictable delivery schedules.
I strive for clarity and simplicity in both my technical outputs and my communication. I believe that the most powerful solutions are often the simplest ones, and I am committed to finding those elegant answers for our clients.
Main technologies
5 years
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tzanavaris a and co
Better Call Mom is a short, frantic first-person escape sequence where you’re sprinting for your life while the world collapses behind you and the only thing that you can think of is a phone call you
This floating island lives under a cruel truth: Impurities bring calamities. Calamities demand miracles. Miracles come from a god who is… random. You are a simple villager trying to keep your home a
Whispers is a one-button puzzle platformer where timing is crucial. Each level provides a short sequence of commands taps, holds, and double taps shown briefly at the start. Once the player acts, th
Arcade Library combines essential game development techniques to create an engaging experience Utilizing Unity's Timeline, the game introduces smooth narrative transitions and managed sequences that g
"Dungeon of Enigmas" is a spellbinding showcase experience that transports players to a low-poly mystical dungeon filled with arcane secrets and puzzles This first-person puzzle-adventure combines poi
in 3D animation and game development
2006-01-01-2009-01-01