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Theodoros P. AI, Embedded and Machine Learning Platforms

My name is Theodoros P. and I have over 3 years of experience in the tech industry. I specialize in the following technologies: Python, 3D Design, Raspberry Pi, Microcontroller, TensorFlow, etc.. I hold a degree in Bachelor of Engineering (BEng), Master's degree. Some of the notable projects I've worked on include: Video Games Target Generalization, Haptic Depth Sensing Glove, Deep Neural Networks for Direction of Arrival Estimation, ClassMate, Augmented reality fitness assistant. I am based in Athens, Greece. I've successfully completed 5 projects while developing at Softaims.

I approach every technical challenge with a mindset geared toward engineering excellence and robust solution architecture. I thrive on translating complex business requirements into elegant, efficient, and maintainable outputs. My expertise lies in diagnosing and optimizing system performance, ensuring that the deliverables are fast, reliable, and future-proof.

The core of my work involves adopting best practices and a disciplined methodology, focusing on meticulous planning and thorough verification. I believe that sustainable solution development requires discipline and a deep commitment to quality from inception to deployment. At Softaims, I leverage these skills daily to build resilient systems that stand the test of time.

I am dedicated to making a tangible difference in client success. I prioritize clear communication and transparency throughout the development lifecycle to ensure every deliverable exceeds expectations.

Main technologies

  • AI, Embedded and Machine Learning Platforms

    3 years

  • Python

    2 Years

  • 3D Design

    1 Year

  • Raspberry Pi

    1 Year

Additional skills

  • Python
  • 3D Design
  • Raspberry Pi
  • Microcontroller
  • TensorFlow
  • Prototyping
  • Image Processing
  • Machine Learning
  • Computer Vision
  • C++
  • Unity
  • OpenCV
  • Data Processing
  • Digital Signal Processing
  • Embedded Linux
  • Neural Network
  • Electronics

Direct hire

Potentially possible

Previous Company

Polydesign

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Experience Highlights

Video Games Target Generalization

I developed a first person shooter video game agent that can generalize to new environments with minimum amount of demonstrations More specifically: * Constructed ML model building, training and eva

Haptic Depth Sensing Glove

Haptic feedback glove device that uses a camera and mini motor disks to help visually impaired people understand the 3D space around them.

Deep Neural Networks for Direction of Arrival Estimation

The scope of this project is to implement a real-time deep neural network based direction of arrival (DOA) estimation algorithm, that can localize multiple sound sources, in an embedded computer. The

ClassMate

Created an AI assistant that makes it effortless and swift for students to create a personalized class schedule. More specifically: * Constructed an AI class planning assistant in Python acceleratin

Augmented reality fitness assistant

Created the augmented reality fitness assistant in Unity and tested in Meta Quest 2 to test the usability of different AR learning methods More specifically: * Devised an AR fitness assistant in the

Education

  • University of Edinburgh

    Bachelor of Engineering (BEng) in

  • University of California, Los Angeles

    Master's degree in Electrical and Computer Engineering

    2022-01-01-2023-01-01

Languages

  • Greek, Modern (Native or Bilingual)
  • English (Fluent)✓
  • Spanish (Basic)
  • French (Basic)