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Umair M. - , Metaverse, Games

My name is Umair M. and I have over 5 years years of experience in the tech industry. I specialize in the following technologies: 3D Texturing, Blender, Unreal Engine, Pixologic Zbrush, Character Design, etc.. I hold a degree in Master's degree, Bachelor of Computer Science (BCompSc). Some of the notable projects I’ve worked on include: Character Design For Solar Studio, Garage workshop, Low-poly texturing of the Dubai Environment, NFS UNBOUND (Fan Art), Kitana MK1, etc.. I am based in Islamabad, Pakistan. I've successfully completed 25 projects while developing at Softaims.

I am a dedicated innovator who constantly explores and integrates emerging technologies to give projects a competitive edge. I possess a forward-thinking mindset, always evaluating new tools and methodologies to optimize development workflows and enhance application capabilities. Staying ahead of the curve is my default setting.

At Softaims, I apply this innovative spirit to solve legacy system challenges and build greenfield solutions that define new industry standards. My commitment is to deliver cutting-edge solutions that are both reliable and groundbreaking.

My professional drive is fueled by a desire to automate, optimize, and create highly efficient processes. I thrive in dynamic environments where my ability to quickly master and deploy new skills directly impacts project delivery and client satisfaction.

Main technologies

  • 5 years

  • 3D Texturing

    4 Years

  • Blender

    2 Years

  • Unreal Engine

    3 Years

Additional skills

  • 3D Texturing
  • Blender
  • Unreal Engine
  • Pixologic Zbrush
  • Character Design
  • Character Modeling
  • Rendering
  • 3D Sculpting
  • Substance Painter
  • Unity
  • AR & VR
  • Animation
  • 3D Animation
  • 3D Rigging
  • Metaverse
  • Games

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Experience Highlights

Character Design For Solar Studio

I was Hired by Solar Studio for Character Creation for their Metavverse CO OP Game in Unreal Engine.

Garage workshop

Hi I would love to share my Recent work inspired by Rahul Dey it is a game-ready environment made in an unreal engine

Low-poly texturing of the Dubai Environment

I was a key to this project as my job was to texture the whole city, including Sharjah, while doing the UV editing of 800+ models.

NFS UNBOUND (Fan Art)

i am Glad to Share one of my new project on Need for Speed unbound meet up Place. whole scene is made in blender and rendered in Unreal Engine 5.2. I hope you like it looking forward hearing your feedback on this. Thank you.

Kitana MK1

Hi, I am Glad to Share one of my Most beloved Art of All time Kitna from Mortal Kombat 1. Making this Piece of Art was my Most Pleasure And i am Grateful with the outcome. I hope you like it. Thank you.

Education

  • Superior College

    Master's degree in Computer science

    2019-01-01-2021-01-01

  • Superior university Lahore

    Bachelor of Computer Science (BCompSc) in Toba Tek Singh

    2017-01-01-2021-01-01

Languages

  • English
  • Urdu