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Uzair Y. Game Development, VR and 3D Platforms

My name is Uzair Y. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: Unity, Unreal Engine, 3D Game Art, 3D Architectural Visualization, 3D Systems, etc.. I hold a degree in High school degree, Bachelor of Science (BS). Some of the notable projects I’ve worked on include: Power Grid Training Program, Railway Freight Demo, Interactive 3D Automobile Customization, CFE Zixel. I am based in Rawalpindi, Pakistan. I've successfully completed 4 projects while developing at Softaims.

I thrive on project diversity, possessing the adaptability to seamlessly transition between different technical stacks, industries, and team structures. This wide-ranging experience allows me to bring unique perspectives and proven solutions from one domain to another, significantly enhancing the problem-solving process.

I quickly become proficient in new technologies as required, focusing on delivering immediate, high-quality value. At Softaims, I leverage this adaptability to ensure project continuity and success, regardless of the evolving technical landscape.

My work philosophy centers on being a resilient and resourceful team member. I prioritize finding pragmatic, scalable solutions that not only meet the current needs but also provide a flexible foundation for future development and changes.

Main technologies

  • Game Development, VR and 3D Platforms

    2 years

  • Unity

    1 Year

  • Unreal Engine

    1 Year

  • 3D Game Art

    1 Year

Additional skills

  • Unity
  • Unreal Engine
  • 3D Game Art
  • 3D Architectural Visualization
  • 3D Systems
  • Games
  • Video Game Software
  • C#
  • VR Application
  • Oculus Rift
  • Standalone Application
  • Industrial Automation
  • Blender

Direct hire

Potentially possible

Previous Company

VentureDive

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Experience Highlights

Power Grid Training Program

Introducing the Power Grid Training Program, featuring a meticulously crafted scene designed to provide a realistic learning experience. Within this environment, you'll find a detailed landscape populated with transformers, trees, and various elements essential to understanding power grid systems. This immersive scene serves as a valuable educational tool, allowing users to explore the intricacies of power grid infrastructure in a lifelike setting. From the placement of transformers to the growth patterns of trees, every detail has been carefully considered to enhance the learning experience. Created with learning in mind, the Power Grid Training Program offers a hands-on approach to understanding power grid systems. Whether you're a student, professional, or enthusiast, this scene provides a rich and interactive environment for deepening your knowledge of power distribution and management.

Railway Freight Demo

Railway Freight Demo is my latest Unity project, showcasing a realistic simulation of crane operations in a bustling railway yard. You experience the scene as a passive observer, witnessing the intricate physics and mechanics of loading containers onto stationary train cars. Utilizing Unity's powerful coding capabilities, I've crafted a lifelike environment that autonomously operates the crane, providing viewers with an authentic and immersive demonstration of railway logistics

Interactive 3D Automobile Customization

With just a few clicks, you're transported into this immersive 3D environment where you can customize every aspect of your dream car. Wheels, tyres, paint colours—you name it, you can change it. And the best part? It's all in real time! You make a change, and boom, you see it right there in front of you. It's like being in your virtual car workshop. I've put a lot of effort into making sure the controls are super intuitive, so you can just jump right in and start tinkering. Try out different combinations, and experiment with wild designs—whatever floats your boat.

CFE Zixel

• Background of the project: CFE Zixel Version is a digital twin POC that shows a port on which different operations are being performed in a 3d simulation. • Overview of job responsibilities: Creating a POC that shows the environment of a port that is visually appealing, machinery simulation, and UI. Creating assets for the environment, using HDRP render pipeline for appealing visuals, making realistic looking ocean, HDRI sky, lighting, night mode...

Education

  • F.G Liaqat Ali Degree College

    High school degree in

    2017-01-01-2019-01-01

  • University of Engineering and Technology Taxila

    Bachelor of Science (BS) in Computer science

    2019-01-01-2023-01-01

Languages

  • English