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Schedule Interview NowMy name is Zubair A. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: AR & VR, 3D Modeling, Unity, C#, Architectural Rendering, etc.. I hold a degree in Bachelor of Computer Science (BCompSc). Some of the notable projects I've worked on include: VR Petrol Simulation for Quest 2 & Quest 3, Custom 3D Retail Display Shelf Modeling & Product Visualization, Real-Time Female Character Creation for AR/VR & Mobile Applications, Fix AR Surface Detection & Scene Jittering in Unity (AR Foundation), Multi-Dimensional Logo Design for Furnishing IQ, etc.. I am based in Aurora, United States. I've successfully completed 27 projects while developing at Softaims.
I possess comprehensive technical expertise across the entire solution lifecycle, from user interfaces and information management to system architecture and deployment pipelines. This end-to-end perspective allows me to build solutions that are harmonious and efficient across all functional layers.
I excel at managing technical health and ensuring that every component of the system adheres to the highest standards of performance and security. Working at Softaims, I ensure that integration is seamless and the overall architecture is sound and well-defined.
My commitment is to taking full ownership of project delivery, moving quickly and decisively to resolve issues and deliver high-quality features that meet or exceed the client's commercial objectives.
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Designed and developed an immersive VR training experience set in a snowy mountain environment for Oculus Quest 2 and 3. The player takes on the role of a patrol officer who discovers an accident vict
For this project, I created high-quality 3D models of retail display shelves based on client-provided references. Each shelf was carefully modeled to match real-world proportions and structural detail
This project involved designing a realistic female character optimized for real-time applications including VR, AR, and mobile platforms. The workflow included high-poly sculpting, clean topology, det
I diagnosed and fixed the inconsistent surface detection and scene jittering in the Unity AR Foundation asthma game for iOS and Android. I stabilized plane detection, improved placement logic, and imp
I will design a fabrication-ready logo for Furnishing IQ that reflects elegant simplicity, refined innovation, and creativity. The logo will feature a natural material element and remain fully manufac
Bachelor of Computer Science (BCompSc) in
2010-01-01-2014-01-01