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Schedule Interview NowMy name is Bruno M. and I have over 2 years of experience in the tech industry. I specialize in the following technologies: GitHub, Swift, RxSwift, Objective-C, React Native, etc.. I hold a degree in Bachelor of Engineering (BEng). Some of the notable projects I’ve worked on include: Centr, Portola / Tolan, Wellsite Navigator, Motherbase, ChatOwl, etc.. I am based in Montevideo, Uruguay. I've successfully completed 6 projects while developing at Softaims.
I value a collaborative environment where shared knowledge leads to superior outcomes. I actively mentor junior team members, conduct thorough quality reviews, and champion engineering best practices across the team. I believe that the quality of the final product is a direct reflection of the team's cohesion and skill.
My experience at Softaims has refined my ability to effectively communicate complex technical concepts to non-technical stakeholders, ensuring project alignment from the outset. I am a strong believer in transparent processes and iterative delivery.
My main objective is to foster a culture of quality and accountability. I am motivated to contribute my expertise to projects that require not just technical skill, but also strong organizational and leadership abilities to succeed.
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I am one of the iOS team leads for Centr, overseeing a team of up to five developers in a large-scale project with over 300,000 users. I am responsible for architectural decisions, release management, task prioritization, and coordination, supporting project planning and execution
Children’s game built from scratch in Swift. My main focus was creating smooth and engaging animations to make the app not just functional but truly fun for kids. This project deepened my un- derstanding of transitions, interactions, and how to design playful user experiences
I was part of the iOS team, an app for oil well navigation — though I’d love to take all the credit, I only work there for a few months
Music streaming app that synchronizes playlists across multiple devices. Leading a team of three iOS developers, I worked on audio synchronization, integrating poorly documented third-party li- braries, and ensuring a seamless multi-device listening experience
ChatOwl was an existing app where I refined my refactoring skills, learning when and how to re- structure code effectively. I also deepened my expertise in UIKit, improving maintainability while working within an established codebase
Bachelor of Engineering (BEng) in
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