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Schedule Interview NowBeing part of Softaims has allowed me to see the full spectrum of what technology can achieve when guided by empathy, discipline, and creativity. Each assignment, regardless of size, represents an opportunity to bring clarity to complexity and to turn ambitious ideas into tangible outcomes. I’ve come to realize that successful development isn’t just about writing code—it’s about listening carefully, understanding deeply, and designing thoughtfully. Every client brings unique challenges, and I make it a priority to align my work with their goals, ensuring that the end result is both effective and lasting. Softaims fosters an environment where collaboration is not optional—it’s essential. The collective expertise within the team pushes me to think beyond conventional boundaries, to question, refine, and innovate. I believe that this process of shared learning and experimentation is what makes our solutions resilient and impactful. My ultimate goal is to build technology that feels effortless to use yet powerful in function. I approach every task with the mindset that small details can make a big difference. Through continuous refinement and dedication, I aim to contribute to the kind of work that not only serves today’s needs but anticipates tomorrow’s possibilities.
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Web Slinging Race is a casual one-button game where you can show off your super spider abilities. The better you are at swinging, the faster you go. Save people by stopping the train from falling off the cliff using your web. Master the web-swinging and get your crown! It has more than 6+ million downloads around the globe. It also has been published as a web game on Crazy Games.
3x mini-games for Royal Navy playable ads made with Phaser 3.
LEGO Ninjago HTML5 playable ad made with Phaser 3.
3x mini-games made for LEGO Minecraft playable ad with Phaser 3.
I've worked on game mechanics, shaders & game design.
in Software Engineering
2015-01-01-2018-01-01